Mario Kart 64
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collision_viewer.c File Reference
#include <libultraship.h>
#include <libultra/gbi.h>
#include <common_structs.h>
#include "code_800029B0.h"
#include "mk64.h"
#include "main.h"
#include <port/interpolation/FrameInterpolation.h>
#include <port/interpolation/matrix.h>
#include "collision_viewer.h"
#include "math_util.h"
#include "assets/other_textures.h"
#include "assets/common_data.h"
Include dependency graph for collision_viewer.c:

Functions

void render_collision (void)
 

Function Documentation

◆ render_collision()

void render_collision ( void )
Todo
decide to use colours or textures and fix displaylists because they are buggy
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