Here is a list of all variables with links to the files they belong to:
- s -
- sAudioCmd : port_eu.c, port_eu.h
- sAudioHeapPad : heap.c
- sAudioSynthesisPad : synthesis.c
- sBillBoardMtx : main.c, main.h
- sBoardwalkTexList : Bat.cpp
- sButtonSequenceIndex : crash_screen.c
- sButtonsPrevCourseGhost : replays.c
- sCalcMatrixStack : matrix.c, matrix.h
- sCharacterGridOrder : menus.c, menus.h
- sControllerPak2State : save.c, save.h
- sCounter : crash_screen.c
- sCourseGhostFramesRemaining : replays.c
- sCourseGhostReplay : replays.c
- sCourseGhostReplayIdx : replays.c
- sCrossingActiveTimer : code_80005FD0.c, code_80005FD0.h
- sCurrentAudioSPTask : main.c, main.h
- sCurrentCPUBehaviour : code_80005FD0.c, code_80005FD0.h
- sCurrentDisplaySPTask : main.c, main.h
- sCutsceneShot : ceremony_and_credits.c, ceremony_and_credits.h
- sCutsceneSplineSegment : ceremony_and_credits.c, ceremony_and_credits.h
- sCutsceneSplineSegmentProgress : ceremony_and_credits.c, ceremony_and_credits.h
- seg2_100_CC_texture : textures.c, textures.h
- seg2_150_CC_texture : textures.c, textures.h
- seg2_50_CC_texture : textures.c, textures.h
- seg2_battle_title_texture : textures.c, textures.h
- seg2_blue_sky_background_texture : textures.c, textures.h
- seg2_choco_mountain_title_texture : textures.c, textures.h
- seg2_copyright_1996_texture : textures.c, textures.h
- seg2_data_texture : textures.c, textures.h
- seg2_extra_CC_texture : textures.c, textures.h
- seg2_flower_cup_texture : textures.c, textures.h
- seg2_flower_cup_title_texture : textures.c, textures.h
- seg2_game_select_texture : textures.c, textures.h
- seg2_mario_raceway_preview_small_texture : textures.c, textures.h
- seg2_mario_raceway_preview_texture : textures.c, textures.h
- seg2_mario_raceway_title_texture : textures.c, textures.h
- seg2_menu_1p_column : textures.c, textures.h
- seg2_menu_2p_column : textures.c, textures.h
- seg2_menu_3p_column : textures.c, textures.h
- seg2_menu_4p_column : textures.c, textures.h
- seg2_menu_no_item_texture : textures.c, textures.h
- seg2_menu_select_texture : textures.c, textures.h
- seg2_mushroom_cup_texture : textures.c, textures.h
- seg2_mushroom_cup_title_texture : textures.c, textures.h
- seg2_P1_border_texture : textures.c, textures.h
- seg2_P2_border_texture : textures.c, textures.h
- seg2_P3_border_texture : textures.c, textures.h
- seg2_P4_border_texture : textures.c, textures.h
- seg2_push_start_button_texture : textures.c, textures.h
- seg2_special_cup_texture : textures.c, textures.h
- seg2_special_cup_title_texture : textures.c, textures.h
- seg2_star_cup_texture : textures.c, textures.h
- seg2_star_cup_title_texture : textures.c, textures.h
- seg2_sunset_background_texture : textures.c, textures.h
- seg2_textureFontLetterA : textures.c, textures.h
- seg2_textureFontLetterB : textures.c, textures.h
- seg2_textureFontLetterC : textures.c, textures.h
- seg2_textureFontLetterD : textures.c, textures.h
- seg2_textureFontLetterE : textures.c, textures.h
- seg2_textureFontLetterF : textures.c, textures.h
- seg2_textureFontLetterG : textures.c, textures.h
- seg2_textureFontLetterH : textures.c, textures.h
- seg2_textureFontLetterI : textures.c, textures.h
- seg2_textureFontLetterJ : textures.c, textures.h
- seg2_textureFontLetterK : textures.c, textures.h
- seg2_textureFontLetterL : textures.c, textures.h
- seg2_textureFontLetterM : textures.c, textures.h
- seg2_textureFontLetterN : textures.c, textures.h
- seg2_textureFontLetterO : textures.c, textures.h
- seg2_textureFontLetterP : textures.c, textures.h
- seg2_textureFontLetterQ : textures.c, textures.h
- seg2_textureFontLetterR : textures.c, textures.h
- seg2_textureFontLetterS : textures.c, textures.h
- seg2_textureFontLetterT : textures.c, textures.h
- seg2_textureFontLetterU : textures.c, textures.h
- seg2_textureFontLetterV : textures.c, textures.h
- seg2_textureFontLetterW : textures.c, textures.h
- seg2_textureFontLetterX : textures.c, textures.h
- seg2_textureFontLetterY : textures.c, textures.h
- seg2_textureFontLetterZ : textures.c, textures.h
- seg2_textureMenuLOption : textures.c, textures.h
- seg2_textureMenuRData : textures.c, textures.h
- seqplayer_unused_string00 : seqplayer.c
- seqplayer_unused_string01 : seqplayer.c
- seqplayer_unused_string02 : seqplayer.c
- seqplayer_unused_string03 : seqplayer.c
- seqplayer_unused_string04 : seqplayer.c
- seqplayer_unused_string05 : seqplayer.c
- seqplayer_unused_string06 : seqplayer.c
- seqplayer_unused_string07 : seqplayer.c
- seqplayer_unused_string08 : seqplayer.c
- seqplayer_unused_string09 : seqplayer.c
- seqplayer_unused_string10 : seqplayer.c
- seqplayer_unused_string11 : seqplayer.c
- seqplayer_unused_string12 : seqplayer.c
- seqplayer_unused_string13 : seqplayer.c
- seqplayer_unused_string14 : seqplayer.c
- seqplayer_unused_string15 : seqplayer.c
- seqplayer_unused_string16 : seqplayer.c
- seqplayer_unused_string17 : seqplayer.c
- seqplayer_unused_string18 : seqplayer.c
- seqplayer_unused_string19 : seqplayer.c
- seqplayer_unused_string20 : seqplayer.c
- seqplayer_unused_string21 : seqplayer.c
- seqplayer_unused_string22 : seqplayer.c
- seqplayer_unused_string23 : seqplayer.c
- seqplayer_unused_string24 : seqplayer.c
- seqplayer_unused_string25 : seqplayer.c
- sessionBool : start_game.c
- sGameModePlayerColumnDefault : menus.c, menus.h
- sGameModePlayerColumnExtra : menus.c, menus.h
- sGfxMatrixStack : matrix.c, matrix.h
- sGfxPtr : menu_items.c, menu_items.h
- sGfxSeekPosition : memory.c
- sGPPointsCopy : menu_items.c, menu_items.h
- sHedgehogTexList : Hedgehog.cpp
- sherbet_land_dls : SherbetLand.cpp, all_course_offsets.h, course_offsets.c
- sherbet_land_dls_2 : SherbetLand.cpp, all_course_offsets.h, course_offsets.c
- sherbet_land_textures : SherbetLand.cpp, SherbetLand.h
- ship1__32wood_rgba16 : ship_model.c, ship_model.h
- ship1__32wood_rgba16_aligner : ship_model.c
- ship1_enginepiece_rgba16 : ship_model.c, ship_model.h
- ship1_enginepiece_rgba16_aligner : ship_model.c
- ship1_flag_rgba16 : ship_model.c, ship_model.h
- ship1_flag_rgba16_aligner : ship_model.c
- ship1_hmpainted_rgba16 : ship_model.c, ship_model.h
- ship1_hmpainted_rgba16_aligner : ship_model.c
- ship1_metal1_i8 : ship_model.c, ship_model.h
- ship1_metal1_i8_aligner : ship_model.c
- ship1_metal1_i8_copy : ship_model.c
- ship1_metal1_i8_copy_aligner : ship_model.c
- ship1_sail2_rgba16 : ship_model.c, ship_model.h
- ship1_sail2_rgba16_aligner : ship_model.c
- ship1_sauce_rgba16 : ship_model.c, ship_model.h
- ship1_sauce_rgba16_aligner : ship_model.c
- ship1_shinyengine_ci8 : ship_model.c, ship_model.h
- ship1_shinyengine_ci8_aligner : ship_model.c
- ship1_shinyengine_pal_rgba16 : ship_model.c, ship_model.h
- ship1_shinyengine_pal_rgba16_aligner : ship_model.c
- ship1_spag1_003_mesh_tri_0 : ship_model.c
- ship1_spag1_003_mesh_tri_1 : ship_model.c
- ship1_spag1_003_mesh_tri_10 : ship_model.c
- ship1_spag1_003_mesh_tri_11 : ship_model.c
- ship1_spag1_003_mesh_tri_12 : ship_model.c
- ship1_spag1_003_mesh_tri_13 : ship_model.c
- ship1_spag1_003_mesh_tri_2 : ship_model.c
- ship1_spag1_003_mesh_tri_3 : ship_model.c
- ship1_spag1_003_mesh_tri_4 : ship_model.c
- ship1_spag1_003_mesh_tri_5 : ship_model.c
- ship1_spag1_003_mesh_tri_6 : ship_model.c
- ship1_spag1_003_mesh_tri_7 : ship_model.c
- ship1_spag1_003_mesh_tri_8 : ship_model.c
- ship1_spag1_003_mesh_tri_9 : ship_model.c
- ship1_spag1_003_mesh_vtx_0 : ship_model.c
- ship1_spag1_003_mesh_vtx_1 : ship_model.c
- ship1_spag1_003_mesh_vtx_10 : ship_model.c
- ship1_spag1_003_mesh_vtx_11 : ship_model.c
- ship1_spag1_003_mesh_vtx_12 : ship_model.c
- ship1_spag1_003_mesh_vtx_13 : ship_model.c
- ship1_spag1_003_mesh_vtx_2 : ship_model.c
- ship1_spag1_003_mesh_vtx_3 : ship_model.c
- ship1_spag1_003_mesh_vtx_4 : ship_model.c
- ship1_spag1_003_mesh_vtx_5 : ship_model.c
- ship1_spag1_003_mesh_vtx_6 : ship_model.c
- ship1_spag1_003_mesh_vtx_7 : ship_model.c
- ship1_spag1_003_mesh_vtx_8 : ship_model.c
- ship1_spag1_003_mesh_vtx_9 : ship_model.c
- ship1_spag1_003_mesh_vtx_cull : ship_model.c
- ship1_spag1_mesh : HM_Intro.cpp, ship_model.c, ship_model.h
- ship1_spag1_mesh_tri_0 : ship_model.h
- ship1_spag1_mesh_tri_1 : ship_model.h
- ship1_spag1_mesh_tri_10 : ship_model.h
- ship1_spag1_mesh_tri_11 : ship_model.h
- ship1_spag1_mesh_tri_2 : ship_model.h
- ship1_spag1_mesh_tri_3 : ship_model.h
- ship1_spag1_mesh_tri_4 : ship_model.h
- ship1_spag1_mesh_tri_5 : ship_model.h
- ship1_spag1_mesh_tri_6 : ship_model.h
- ship1_spag1_mesh_tri_7 : ship_model.h
- ship1_spag1_mesh_tri_8 : ship_model.h
- ship1_spag1_mesh_tri_9 : ship_model.h
- ship1_spag1_mesh_vtx_0 : ship_model.h
- ship1_spag1_mesh_vtx_1 : ship_model.h
- ship1_spag1_mesh_vtx_10 : ship_model.h
- ship1_spag1_mesh_vtx_11 : ship_model.h
- ship1_spag1_mesh_vtx_2 : ship_model.h
- ship1_spag1_mesh_vtx_3 : ship_model.h
- ship1_spag1_mesh_vtx_4 : ship_model.h
- ship1_spag1_mesh_vtx_5 : ship_model.h
- ship1_spag1_mesh_vtx_6 : ship_model.h
- ship1_spag1_mesh_vtx_7 : ship_model.h
- ship1_spag1_mesh_vtx_8 : ship_model.h
- ship1_spag1_mesh_vtx_9 : ship_model.h
- ship1_spag1_mesh_vtx_cull : ship_model.h
- ship1_spag1_rgba16 : ship_model.c, ship_model.h
- ship1_spag1_rgba16_aligner : ship_model.c
- ship1_wood2_rgba16 : ship_model.c, ship_model.h
- ship1_wood2_rgba16_aligner : ship_model.c
- ship1_wood_rgba16 : ship_model.c, ship_model.h
- ship1_wood_rgba16_aligner : ship_model.c
- ship2_flag_rgba16 : ship2_model.c, ship2_model.h
- ship2_flag_rgba16_aligner : ship2_model.c
- ship2_sail2_rgba16 : ship2_model.c, ship2_model.h
- ship2_sail2_rgba16_aligner : ship2_model.c
- ship2_SoH_mesh : ship2_model.c, ship2_model.h
- ship2_SoH_mesh_tri_0 : ship2_model.c, ship2_model.h
- ship2_SoH_mesh_tri_1 : ship2_model.c, ship2_model.h
- ship2_SoH_mesh_tri_2 : ship2_model.c, ship2_model.h
- ship2_SoH_mesh_tri_3 : ship2_model.c, ship2_model.h
- ship2_SoH_mesh_tri_4 : ship2_model.c, ship2_model.h
- ship2_SoH_mesh_vtx_0 : ship2_model.c, ship2_model.h
- ship2_SoH_mesh_vtx_1 : ship2_model.c, ship2_model.h
- ship2_SoH_mesh_vtx_2 : ship2_model.c, ship2_model.h
- ship2_SoH_mesh_vtx_3 : ship2_model.c, ship2_model.h
- ship2_SoH_mesh_vtx_4 : ship2_model.c, ship2_model.h
- ship2_SoH_mesh_vtx_cull : ship2_model.c, ship2_model.h
- ship2_window_i8 : ship2_model.c, ship2_model.h
- ship2_window_i8_aligner : ship2_model.c
- ship2_wood1_ci8 : ship2_model.c, ship2_model.h
- ship2_wood1_ci8_aligner : ship2_model.c
- ship2_wood1_pal_rgba16 : ship2_model.c, ship2_model.h
- ship2_wood1_pal_rgba16_aligner : ship2_model.c
- ship2_wood2_ci4 : ship2_model.c, ship2_model.h
- ship2_wood2_ci4_aligner : ship2_model.c
- ship2_wood2_pal_rgba16 : ship2_model.c, ship2_model.h
- ship2_wood2_pal_rgba16_aligner : ship2_model.c
- ship3_2Ship_mesh : ship3_model.c, ship3_model.h
- ship3_2Ship_mesh_tri_0 : ship3_model.c, ship3_model.h
- ship3_2Ship_mesh_tri_1 : ship3_model.c, ship3_model.h
- ship3_2Ship_mesh_tri_2 : ship3_model.c, ship3_model.h
- ship3_2Ship_mesh_tri_3 : ship3_model.c, ship3_model.h
- ship3_2Ship_mesh_tri_4 : ship3_model.c, ship3_model.h
- ship3_2Ship_mesh_tri_5 : ship3_model.c, ship3_model.h
- ship3_2Ship_mesh_vtx_0 : ship3_model.c, ship3_model.h
- ship3_2Ship_mesh_vtx_1 : ship3_model.c, ship3_model.h
- ship3_2Ship_mesh_vtx_2 : ship3_model.c, ship3_model.h
- ship3_2Ship_mesh_vtx_3 : ship3_model.c, ship3_model.h
- ship3_2Ship_mesh_vtx_4 : ship3_model.c, ship3_model.h
- ship3_2Ship_mesh_vtx_5 : ship3_model.c, ship3_model.h
- ship3_2Ship_mesh_vtx_cull : ship3_model.c, ship3_model.h
- ship3__2shipBetaLogo_rgba32 : ship3_model.c, ship3_model.h
- ship3__2shipBetaLogo_rgba32_aligner : ship3_model.c
- ship3_flag_rgba16 : ship3_model.c, ship3_model.h
- ship3_flag_rgba16_aligner : ship3_model.c
- ship3_sail1_rgba16 : ship3_model.c, ship3_model.h
- ship3_sail1_rgba16_aligner : ship3_model.c
- ship3_window_i8 : ship3_model.c, ship3_model.h
- ship3_window_i8_aligner : ship3_model.c
- ship3_wood1_ci4 : ship3_model.c, ship3_model.h
- ship3_wood1_ci4_aligner : ship3_model.c
- ship3_wood1_pal_rgba16 : ship3_model.c, ship3_model.h
- ship3_wood1_pal_rgba16_aligner : ship3_model.c
- ship3_wood2_ci8 : ship3_model.c, ship3_model.h
- ship3_wood2_ci8_aligner : ship3_model.c
- ship3_wood2_pal_rgba16 : ship3_model.c, ship3_model.h
- ship3_wood2_pal_rgba16_aligner : ship3_model.c
- ShouldClearTextureCacheAtEndOfFrame : Engine.cpp
- sInterpolationMatrixStack : math_util_2.c
- sIntroLogoTimer : menu_items.c
- sIntroModelMotionSpeed : menu_items.c, menu_items.h
- sIntroModelSpeed : menu_items.c, menu_items.h
- sIsController1Unplugged : code_800029B0.c, code_800029B0.h
- sISVHandle : is_debug.c
- sKartTexture : render_player.c
- skyscraper_dls : Skyscraper.cpp
- skyscraper_textures : Skyscraper.cpp, Skyscraper.h
- sLakituCheckeredList : Lakitu.cpp
- sLakituFinalLapTextures : Lakitu.cpp
- sLakituFishingTextures : Lakitu.cpp
- sLakituReverseTextures : Lakitu.cpp
- sLakituSecondLapTextures : Lakitu.cpp
- sLakituTextures : Lakitu.cpp
- sMatrixShouldNotPop : animation.c
- sMatrixStackSize : animation.c
- sMemoryPool : memory_pool.c, memory.c
- sMenuTextureEntries : menu_items.c, menu_items.h
- sMenuTextureList : menu_items.c, menu_items.h
- sMenuTextureListIndex : menu_items.c, menu_items.h
- sMenuTextureMap : menu_items.c, menu_items.h
- sMoleSpawns1 : MooMooFarm.cpp
- sMoleSpawns2 : MooMooFarm.cpp
- sMoleSpawns3 : MooMooFarm.cpp
- sNeonBooList : update_objects.c
- sNeonMarioList : update_objects.c
- sNeonMushroomList : update_objects.c
- sNetworkThread : networking.c
- sNextAudioSPTask : main.c, main.h
- sNextDisplaySPTask : main.c, main.h
- sNumProcessedSoundRequests : external.c
- sNumSoundsInBank : external.c
- sNumVBlanks : main.c, main.h
- some_data : path_spawn_metadata.c
- some_unused_data : code_80057C60.c
- sOriginalPosAnimation : animation.c
- sOtrSignature : Engine.cpp
- sPackedSeekPosition : memory.c
- speedometer_vtx : render_objects.c
- sPersistentCommonPoolSplit : heap.c, heap.h
- sPlayerAngle : code_80005FD0.c, code_80005FD0.h
- sPlayerGhostButtonsPrev : replays.c
- sPlayerGhostFramesRemaining : replays.c
- sPlayerGhostReplay : replays.c, replays.h
- sPlayerGhostReplayIdx : replays.c
- sPlayerInputIdx : replays.c
- sPlayerInputs : replays.c
- sPodiumActorList : podium_ceremony_actors.c, podium_ceremony_actors.h
- sPoolEnd : memory.c
- sPoolFreeSpace : memory.c
- sPoolListHeadL : memory.c
- sPoolListHeadR : memory.c
- sPostTTButtonsPrev : replays.c
- sPostTTFramesRemaining : replays.c
- sPostTTReplay : replays.c
- sPostTTReplayIdx : replays.c
- sRandomItemIndex : code_80057C60.c
- sRandomSeed16 : podium_ceremony_actors.c
- sRenderedFramebuffer : main.c, main.h
- sRenderingFramebuffer : main.c, main.h
- sReplayGhostBuffer : replays.c, replays.h
- sReplayGhostBufferSize : replays.c, replays.h
- sReplayGhostEncoded : replays.c
- sReverbSettings : audio_session_presets.c, data.h
- sRockSpawnData : update.inc.c
- sSampleDmaListSize1 : load.c, load.h
- sSampleDmaReuseQueue1 : load.c, load.h
- sSampleDmaReuseQueue2 : load.c, load.h
- sSampleDmaReuseQueueHead1 : load.c, load.h
- sSampleDmaReuseQueueHead2 : load.c, load.h
- sSampleDmaReuseQueueTail1 : load.c, load.h
- sSampleDmaReuseQueueTail2 : load.c, load.h
- sSampleDmas : load.c, load.h
- sSawtoothWaves : data.c, data.h
- sScreenModeIdxFromPlayerMode : menus.c
- sScreenModePlayerCount : menus.c, menus.h
- sScreenModePlayerTable : menus.c, menus.h
- sSeqAndBankPoolSplit : heap.c, heap.h
- sSessionPoolSplit : heap.c, heap.h
- sSineWaves : data.c, data.h
- sSnowmanBodyList : Snowman.cpp
- sSnowmanHeadList : Snowman.cpp
- sSomeNearestPathPoint : code_80005FD0.c, waypoints.h
- sSoundBankDisabled : external.c
- sSoundBankFreeListFront : external.c
- sSoundBanks : external.c
- sSoundBankUsedListBack : external.c
- sSoundMenuPack : menus.c, menus.h
- sSoundMesgBuf : main.c, main.h
- sSoundMesgQueue : main.c, main.h
- sSoundRequestCount : external.c
- sSoundRequests : external.c
- sSoundVblankHandler : main.c, main.h
- sSquareWaves : data.c, data.h
- staff_ghost_track_ptr : replays.c
- starship_Cube_mesh : starship_model.c, starship_model.h
- starship_Cube_mesh_tri_0 : starship_model.c, starship_model.h
- starship_Cube_mesh_tri_1 : starship_model.c, starship_model.h
- starship_Cube_mesh_tri_2 : starship_model.c, starship_model.h
- starship_Cube_mesh_tri_3 : starship_model.c, starship_model.h
- starship_Cube_mesh_tri_4 : starship_model.c, starship_model.h
- starship_Cube_mesh_tri_5 : starship_model.c, starship_model.h
- starship_Cube_mesh_tri_6 : starship_model.c, starship_model.h
- starship_Cube_mesh_vtx_0 : starship_model.c, starship_model.h
- starship_Cube_mesh_vtx_1 : starship_model.c, starship_model.h
- starship_Cube_mesh_vtx_2 : starship_model.c, starship_model.h
- starship_Cube_mesh_vtx_3 : starship_model.c, starship_model.h
- starship_Cube_mesh_vtx_4 : starship_model.c, starship_model.h
- starship_Cube_mesh_vtx_5 : starship_model.c, starship_model.h
- starship_Cube_mesh_vtx_6 : starship_model.c, starship_model.h
- starship_Cube_mesh_vtx_cull : starship_model.c, starship_model.h
- starship_flare1_ci8 : starship_model.c, starship_model.h
- starship_flare1_ci8_aligner : starship_model.c
- starship_flare1_pal_rgba16 : starship_model.c, starship_model.h
- starship_flare1_pal_rgba16_aligner : starship_model.c
- starship_shiplogov2_rgba32 : starship_model.c, starship_model.h
- starship_shiplogov2_rgba32_aligner : starship_model.c
- starship_SoHShiny_rgba16 : starship_model.c, starship_model.h
- starship_SoHShiny_rgba16_aligner : starship_model.c
- starship_SoHShinyBlueish_rgba16 : starship_model.c, starship_model.h
- starship_SoHShinyBlueish_rgba16_aligner : starship_model.c
- starship_superFXBlue_rgba16 : starship_model.c, starship_model.h
- starship_superFXBlue_rgba16_aligner : starship_model.c
- starship_superFXBlue_rgba32 : starship_model.c, starship_model.h
- starship_superFXBlue_rgba32_aligner : starship_model.c
- starship_tire_i8 : starship_model.c, starship_model.h
- starship_tire_i8_aligner : starship_model.c
- statue_flowers1_rgba32 : track.c, track.h
- statue_flowers1_rgba32_aligner : track.c
- statue_map_005_mesh : track.c, track.h
- statue_map_005_mesh_tri_0 : track.c, track.h
- statue_map_005_mesh_tri_1 : track.c, track.h
- statue_map_005_mesh_tri_2 : track.c, track.h
- statue_map_005_mesh_tri_3 : track.c, track.h
- statue_map_005_mesh_tri_4 : track.c, track.h
- statue_map_005_mesh_vtx_0 : track.c, track.h
- statue_map_005_mesh_vtx_1 : track.c, track.h
- statue_map_005_mesh_vtx_2 : track.c, track.h
- statue_map_005_mesh_vtx_3 : track.c, track.h
- statue_map_005_mesh_vtx_4 : track.c, track.h
- statue_map_005_mesh_vtx_cull : track.c, track.h
- statue_marble1_ci8 : track.c, track.h
- statue_marble1_ci8_aligner : track.c
- statue_marble1_pal_rgba16 : track.c, track.h
- statue_marble1_pal_rgba16_aligner : track.c
- statue_window_rgba16 : track.c, track.h
- statue_window_rgba16_aligner : track.c
- sTempCupSelection : menus.c, menus.h
- sTemporaryCommonPoolSplit : heap.c, heap.h
- sTKMK00_LowResBuffer : menu_items.c, menu_items.h
- sTriangleWaves : data.c, data.h
- sUnknownWave6 : data.c, data.h
- sUnusedReplayCounter : replays.c
- sUpdate : podium_ceremony_actors.c
- sVehicleSoundRenderCounter : code_80005FD0.c, code_80005FD0.h
- sViContexts : __osViInit.c
- sVIGammaOffDitherOn : menus.c, menus.h
- synthesisAudioString0 : synthesis.c
- synthesisAudioString1 : synthesis.c
- synthesisAudioString2 : synthesis.c
- synthesisAudioString3 : synthesis.c
- synthesisAudioString4 : synthesis.c