Mario Kart 64
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#include "Bat.h"
#include "World.h"
#include "CoreMath.h"
#include "port/interpolation/FrameInterpolation.h"
#include "render_objects.h"
#include "update_objects.h"
#include "assets/banshee_boardwalk_data.h"
#include "assets/common_data.h"
#include "math_util.h"
#include "math_util_2.h"
#include "code_80086E70.h"
#include "code_80057C60.h"
#include "code_800029B0.h"
Variables | |
const char * | sBoardwalkTexList [] = { gTextureBat1, gTextureBat2, gTextureBat3, gTextureBat4 } |
const char* sBoardwalkTexList[] = { gTextureBat1, gTextureBat2, gTextureBat3, gTextureBat4 } |