Mario Kart 64
Loading...
Searching...
No Matches
WarioStadium.cpp File Reference
#include <libultraship.h>
#include <libultra/gbi.h>
#include <vector>
#include <memory>
#include "WarioStadium.h"
#include "World.h"
#include "engine/objects/BombKart.h"
#include "assets/wario_stadium_data.h"
#include "engine/actors/WarioSign.h"
#include "engine/actors/Finishline.h"
#include "main.h"
#include "camera.h"
#include "course_offsets.h"
#include "code_800029B0.h"
#include "render_courses.h"
#include "code_8006E9C0.h"
#include "code_80057C60.h"
#include "defines.h"
#include "math_util.h"
#include "external.h"
#include "code_80005FD0.h"
#include "spawn_players.h"
#include "render_objects.h"
#include "assets/common_data.h"
#include "save.h"
#include "replays.h"
#include "actors.h"
#include "collision.h"
#include "code_8003DC40.h"
#include "memory.h"
#include "skybox_and_splitscreen.h"
#include "course.h"
Include dependency graph for WarioStadium.cpp:

Variables

const char * wario_stadium_dls []
 
s16 currentScreenSection
 
const course_texture wario_stadium_textures []
 

Variable Documentation

◆ currentScreenSection

s16 currentScreenSection
extern

◆ wario_stadium_dls

const char* wario_stadium_dls[]
extern

◆ wario_stadium_textures

const course_texture wario_stadium_textures[]
Initial value:
= {
{ gTexture67F15C, 0x02F1, 0x0800, 0x0 },
{ gTexture67F450, 0x0194, 0x0800, 0x0 },
{ gTextureSignWarioFace, 0x0825, 0x1000, 0x0 },
{ gTexture670AC8, 0x0FBF, 0x1000, 0x0 },
{ gTextureCheckerboardBlackWhite, 0x0107, 0x0800, 0x0 },
{ gTexture64C11C, 0x0695, 0x0800, 0x0 },
{ gTexture64C7B4, 0x046C, 0x0800, 0x0 },
{ gTexture668228, 0x0130, 0x0800, 0x0 },
{ gTexture668358, 0x01A0, 0x0800, 0x0 },
{ gTexture66AEB8, 0x0201, 0x0800, 0x0 },
{ gTexture677A40, 0x0275, 0x0800, 0x0 },
{ gTexture67E428, 0x0A81, 0x1000, 0x0 },
{ gTexture643A34, 0x0106, 0x0800, 0x0 },
{ gTexture66EBF0, 0x0146, 0x0800, 0x0 },
{ gTexture68272C, 0x01F9, 0x1000, 0x0 },
{ gTexture682928, 0x01F9, 0x1000, 0x0 },
{ gTexture682B24, 0x01F9, 0x1000, 0x0 },
{ gTexture682D20, 0x01F9, 0x1000, 0x0 },
{ gTexture682F1C, 0x01F9, 0x1000, 0x0 },
{ gTexture683118, 0x01F9, 0x1000, 0x0 },
{ 0x00000000, 0x0000, 0x0000, 0x0 },
}