Mario Kart 64
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ChocoMountain.cpp File Reference
#include <libultraship.h>
#include <libultra/gbi.h>
#include <vector>
#include <memory>
#include "ChocoMountain.h"
#include "World.h"
#include "engine/objects/BombKart.h"
#include "choco_mountain_data.h"
#include "engine/actors/Finishline.h"
#include "main.h"
#include "camera.h"
#include "course_offsets.h"
#include "code_800029B0.h"
#include "render_courses.h"
#include "code_8006E9C0.h"
#include "code_80057C60.h"
#include "defines.h"
#include "math_util.h"
#include "external.h"
#include "code_80005FD0.h"
#include "spawn_players.h"
#include "render_objects.h"
#include "assets/common_data.h"
#include "save.h"
#include "replays.h"
#include "actors.h"
#include "collision.h"
#include "code_8003DC40.h"
#include "memory.h"
#include "course.h"
Include dependency graph for ChocoMountain.cpp:

Variables

const char * choco_mountain_dls []
 
const course_texture choco_mountain_textures []
 

Variable Documentation

◆ choco_mountain_dls

const char* choco_mountain_dls[]
extern

◆ choco_mountain_textures

const course_texture choco_mountain_textures[]
Initial value:
= {
{ gTexture64619C, 0x0124, 0x0800, 0x0 },
{ gTexture64647C, 0x0829, 0x1000, 0x0 },
{ gTexture647F4C, 0x05BC, 0x1000, 0x0 },
{ gTexture64FBF4, 0x0274, 0x0800, 0x0 },
{ gTexture653DB0, 0x06AE, 0x0800, 0x0 },
{ gTexture652B54, 0x0606, 0x0800, 0x0 },
{ gTexture65315C, 0x04A9, 0x0800, 0x0 },
{ gTexture6684F8, 0x010D, 0x0800, 0x0 },
{ gTextureSignLuigis0, 0x0287, 0x1000, 0x0 },
{ gTextureSignLuigis1, 0x02AF, 0x1000, 0x0 },
{ gTextureSignNintendoRed0, 0x02A6, 0x1000, 0x0 },
{ gTextureSignNintendoRed1, 0x02F7, 0x1000, 0x0 },
{ gTexture6774D8, 0x0113, 0x0800, 0x0 },
{ gTextureSignFallingRocks, 0x012C, 0x0800, 0x0 },
{ gTextureSignBackside, 0x011E, 0x0800, 0x0 },
{ gTexture679C04, 0x012F, 0x0800, 0x0 },
{ gTexture67B864, 0x014C, 0x0800, 0x0 },
{ gTexture67DC20, 0x03EF, 0x0800, 0x0 },
{ gTextureSignYoshi, 0x04DF, 0x1000, 0x0 },
{ gTextureCheckerboardBlueGray, 0x04A1, 0x1000, 0x0 },
{ 0x00000000, 0x0000, 0x0000, 0x0 },
}