SpaghettiKart
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Gizmo.cpp File Reference
#include <libultraship/libultraship.h>
#include <libultra/gbi.h>
#include "../CoreMath.h"
#include <libultra/types.h>
#include "../World.h"
#include "EditorMath.h"
#include "Gizmo.h"
#include "Collision.h"
#include "port/Engine.h"
#include <ship/controller/controldevice/controller/mapping/keyboard/KeyboardScancodes.h>
#include <ship/window/Window.h>
#include "engine/Matrix.h"
#include "engine/Actor.h"
#include "engine/objects/Object.h"
#include "engine/editor/GameObject.h"
#include "engine/actors/Ship.h"
#include "port/Game.h"
#include "Handles.h"
#include "common_structs.h"
#include "main.h"
#include "actors.h"
#include "camera.h"
#include "src/racing/collision.h"
#include "math_util.h"
Include dependency graph for Gizmo.cpp:

Namespaces

namespace  TrackEditor
 

Macros

#define EDITOR_CLAMP(value, min, max)
 

Macro Definition Documentation

◆ EDITOR_CLAMP

#define EDITOR_CLAMP ( value,
min,
max )
Value:
((value) < (min) ? min : (value) > (max) ? max : value)