Mario Kart 64
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#include <libultraship.h>
#include <libultra/gbi.h>
#include "TrashBin.h"
#include "World.h"
#include "port/Game.h"
#include "port/interpolation/FrameInterpolation.h"
#include "main.h"
#include "code_800029B0.h"
#include "render_objects.h"
#include "update_objects.h"
#include "assets/banshee_boardwalk_data.h"
#include "assets/common_data.h"
#include "math_util.h"
#include "math_util_2.h"
#include "code_80086E70.h"
#include "code_80057C60.h"
#include "audio/external.h"
Macros | |
#define | DEGREES_FLOAT_TO_SHORT(Degrees) |
#define DEGREES_FLOAT_TO_SHORT | ( | Degrees | ) |