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SpaghettiKart
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#include <libultraship.h>#include <unordered_set>#include <string>#include <cstring>#include "Track.h"#include "MarioRaceway.h"#include "ChocoMountain.h"#include "port/Game.h"#include "engine/editor/SceneManager.h"#include "engine/registry/Registry.h"#include "libultraship/bridge/resourcebridge.h"#include "align_asset_macro.h"#include "main.h"#include "memory.h"#include "common_structs.h"#include "course_offsets.h"#include "some_data.h"#include "code_8006E9C0.h"#include "code_8003DC40.h"#include "assets/models/common_data.h"#include "render_objects.h"#include "save.h"#include "replays.h"#include "code_800029B0.h"#include "render_courses.h"#include "collision.h"#include "actors.h"#include "math_util.h"#include "code_80005FD0.h"Functions | |
| void | ResizeMinimap (MinimapProps *minimap) |
| static void | SwapTriangleVertices (Gfx *cmd) |
| static std::string | StripOtrPrefix (const char *s) |
| static void | InvertTriangleWindingInternal (Gfx *gfx, const char *gfxName, bool shouldSwap) |
| void | InvertTriangleWindingModdedInternal (Gfx *gfx, const char *gfxName) |
| void | InvertTriangleWinding (Gfx *gfx) |
| void | InvertTriangleWindingByName (const char *name) |
| void | RestoreTriangleWinding () |
| bool | IsTriangleWindingInverted () |
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| StaffGhost * | d_mario_raceway_staff_ghost |
| s8 | gPlayerCount |
| static std::unordered_set< std::string > | gModifiedGfxSet |
| void InvertTriangleWinding | ( | Gfx * | gfx | ) |
| void InvertTriangleWindingByName | ( | const char * | name | ) |
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| void InvertTriangleWindingModdedInternal | ( | Gfx * | gfx, |
| const char * | gfxName ) |
| bool IsTriangleWindingInverted | ( | ) |
| void ResizeMinimap | ( | MinimapProps * | minimap | ) |
| void RestoreTriangleWinding | ( | ) |
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