Here is a list of all struct and union fields with links to the structures/unions they belong to:
- n -
- Name : AActor, Cup, Editor::ContentBrowserWindow::Tracks, Editor::GameObject, OObject, Properties, StaticMeshActor
- name : ma_device, ma_device_info, WidgetInfo
- nativeDataFormatCount : ma_device_info
- nativeDataFormats : ma_device_info
- nCharacter : Player
- nControlFlags : Player
- nearestPathPointId : Player
- NearPersp : Properties
- needsInit : NoteSubEu
- newPan : SequenceChannel
- Next() : Cup
- next : __osThreadTail, AudioListItem, MainPoolBlock, OSThread_ListHead, OSThread_s, OSTimer_str, SoundCharacteristics, Unk_8018EFD8
- NextCourse() : World
- NextCup() : World
- NextParticlePtr : ABoat, ATrain
- nextRingBufferPos : SynthesisReverb
- nextSide : TemporaryPool
- nHasAuthority : Player
- NO_TENDER : ATrain
- noAudioSessionActivate : ma_context_config
- noAudioSessionDeactivate : ma_context_config
- noAutoChannels : ma_device_config
- noAutoConvertSRC : ma_device_config
- noAutoFormat : ma_device_config
- noAutoResample : ma_device_config
- noAutoStart : ma_engine_config
- noAutoStartAfterReroute : ma_device_config
- noAutoStreamRouting : ma_device_config
- noClip : ma_device, ma_device_config
- nodeConfig : ma_biquad_node_config, ma_bpf_node_config, ma_data_source_node_config, ma_delay_node_config, ma_hishelf_node_config, ma_hpf_node_config, ma_loshelf_node_config, ma_lpf_node_config, ma_notch_node_config, ma_peak_node_config, ma_splitter_node_config
- noDefaultQualitySRC : ma_device_config
- nodeGraph : ma_engine
- noDevice : ma_engine_config
- noDisableDenormals : ma_device, ma_device_config
- noFixedSizedCallback : ma_device, ma_device_config
- noHardwareOffloading : ma_device_config
- noMMap : ma_device_config
- none : ItemProbabilities
- noPreSilencedOutputBuffer : ma_device, ma_device_config
- norm : SF64::ColPolyData
- NORMAL : OLakitu
- normalNotesSound : Instrument
- normalRangeHi : Instrument
- normalRangeLo : Instrument
- NormalTargetSpeed : Properties
- normalX : CollisionTriangle
- normalY : CollisionTriangle
- normalZ : CollisionTriangle
- notch : ma_notch_node, ma_notch_node_config
- note : SequenceChannelLayer
- noteAllocPolicy : SequenceChannel, SequencePlayer
- noteDuration : SequenceChannelLayer
- noteFreqScale : SequenceChannelLayer
- notePan : SequenceChannelLayer
- notePool : SequenceChannel, SequencePlayer
- notePriority : SequenceChannel
- notePropertiesNeedInit : SequenceChannelLayer
- noteSubEu : Note
- noteUnused : SequenceChannel
- noteVelocity : SequenceChannelLayer
- noThread : ma_device_job_thread_config
- notificationCallback : ma_device_config, ma_engine_config
- notify() : pfd::notify
- npredictors : AdpcmBook, ALADPCMBook
- nStartingRank : Player
- null_backend : ma_context
- null_device : ma_device
- nullbackend : ma_device_id
- num_leading_zeros : printf_struct
- num_mid_zeros : printf_struct
- num_trailing_zeros : printf_struct
- numAllocatedEntries : SoundAllocPool
- numCarriages : TrainStuff
- NumCars : ATrain
- numCars : TrainStuff
- numControlPoints : SplineData
- numDroppedBananaBunch : CpuItemStrategyData
- numDrums : CtlEntry
- numEntries : PersistentPool, UnkPool
- numInstruments : CtlEntry
- numItemUse : CpuItemStrategyData
- NumLights : Editor::LightObject
- numReverbs : AudioSessionSettingsEU
- numSamplesAfterDownsampling : ReverbRingBufferItem
- numSoundTimes : ProfilerFrameData
- numTriangles : CollisionGrid
- numVblankTimes : ProfilerFrameData