Here is a list of all functions, variables, defines, enums, and typedefs with links to the files they belong to:
- s -
- s16_step_down_towards() : math_util_2.c, math_util_2.h
- s16_step_down_towards_alternate() : math_util_2.c, math_util_2.h
- s16_step_towards() : math_util_2.c, math_util_2.h
- s16_step_up_towards() : math_util_2.c, math_util_2.h
- s16_step_up_towards_alternate() : math_util_2.c, math_util_2.h
- s32_step_down_towards() : math_util_2.c, math_util_2.h
- s32_step_down_towards_alternate() : math_util_2.c, math_util_2.h
- s32_step_towards() : math_util_2.c, math_util_2.h
- s32_step_up_towards() : math_util_2.c, math_util_2.h
- s32_step_up_towards_alternate() : math_util_2.c, math_util_2.h
- s64 : llconv.c
- SAMPLES_TO_OVERPRODUCE : port_eu.h
- SAND : mk64.h
- SAND_OFFROAD : mk64.h
- sAudioCmd : port_eu.c, port_eu.h
- sAudioHeapPad : heap.c
- sAudioSynthesisPad : synthesis.c
- SAVE_GHOST : menu_items.h
- save_player_replay() : replays.c, replays.h
- sBillBoardMtx : main.c, main.h
- sBoardwalkTexList : Bat.cpp
- sButtonSequenceIndex : crash_screen.c
- sButtonsPrevCourseGhost : replays.c
- sCalcMatrixStack : matrix.c, matrix.h
- sCharacterGridOrder : menus.c, menus.h
- sControllerPak2State : save.c, save.h
- sCounter : crash_screen.c
- sCourseGhostFramesRemaining : replays.c
- sCourseGhostReplay : replays.c
- sCourseGhostReplayIdx : replays.c
- SCREEN_HEIGHT : mk64.h
- SCREEN_MODE_1P : defines.h
- SCREEN_MODE_2P_SPLITSCREEN_HORIZONTAL : defines.h
- SCREEN_MODE_2P_SPLITSCREEN_VERTICAL : defines.h
- SCREEN_MODE_3P_4P_SPLITSCREEN : defines.h
- SCREEN_WIDTH : mk64.h
- ScreenRayTrace() : EditorMath.cpp, EditorMath.h
- sCrossingActiveTimer : code_80005FD0.c, code_80005FD0.h
- sCurrentAudioSPTask : main.c, main.h
- sCurrentCPUBehaviour : code_80005FD0.c, code_80005FD0.h
- sCurrentDisplaySPTask : main.c, main.h
- sCutsceneShot : ceremony_and_credits.c, ceremony_and_credits.h
- sCutsceneSplineSegment : ceremony_and_credits.c, ceremony_and_credits.h
- sCutsceneSplineSegmentProgress : ceremony_and_credits.c, ceremony_and_credits.h
- SECOND_PLACE : defines.h
- SECTION_COLUMN_1 : MenuTypes.h
- SECTION_COLUMN_2 : MenuTypes.h
- SECTION_COLUMN_3 : MenuTypes.h
- SectionColumns : MenuTypes.h
- seg2_100_CC_texture : textures.c, textures.h
- seg2_150_CC_texture : textures.c, textures.h
- seg2_50_CC_texture : textures.c, textures.h
- seg2_battle_title_texture : textures.c, textures.h
- seg2_blue_sky_background_texture : textures.c, textures.h
- seg2_choco_mountain_title_texture : textures.c, textures.h
- seg2_copyright_1996_texture : textures.c, textures.h
- seg2_data_texture : textures.c, textures.h
- seg2_extra_CC_texture : textures.c, textures.h
- seg2_flower_cup_texture : textures.c, textures.h
- seg2_flower_cup_title_texture : textures.c, textures.h
- seg2_game_select_texture : textures.c, textures.h
- seg2_mario_raceway_preview_small_texture : textures.c, textures.h
- seg2_mario_raceway_preview_texture : textures.c, textures.h
- seg2_mario_raceway_title_texture : textures.c, textures.h
- seg2_menu_1p_column : textures.c, textures.h
- seg2_menu_2p_column : textures.c, textures.h
- seg2_menu_3p_column : textures.c, textures.h
- seg2_menu_4p_column : textures.c, textures.h
- seg2_menu_no_item_texture : textures.c, textures.h
- seg2_menu_select_texture : textures.c, textures.h
- seg2_mushroom_cup_texture : textures.c, textures.h
- seg2_mushroom_cup_title_texture : textures.c, textures.h
- seg2_P1_border_texture : textures.c, textures.h
- seg2_P2_border_texture : textures.c, textures.h
- seg2_P3_border_texture : textures.c, textures.h
- seg2_P4_border_texture : textures.c, textures.h
- seg2_push_start_button_texture : textures.c, textures.h
- seg2_special_cup_texture : textures.c, textures.h
- seg2_special_cup_title_texture : textures.c, textures.h
- seg2_star_cup_texture : textures.c, textures.h
- seg2_star_cup_title_texture : textures.c, textures.h
- seg2_sunset_background_texture : textures.c, textures.h
- seg2_textureFontLetterA : textures.c, textures.h
- seg2_textureFontLetterB : textures.c, textures.h
- seg2_textureFontLetterC : textures.c, textures.h
- seg2_textureFontLetterD : textures.c, textures.h
- seg2_textureFontLetterE : textures.c, textures.h
- seg2_textureFontLetterF : textures.c, textures.h
- seg2_textureFontLetterG : textures.c, textures.h
- seg2_textureFontLetterH : textures.c, textures.h
- seg2_textureFontLetterI : textures.c, textures.h
- seg2_textureFontLetterJ : textures.c, textures.h
- seg2_textureFontLetterK : textures.c, textures.h
- seg2_textureFontLetterL : textures.c, textures.h
- seg2_textureFontLetterM : textures.c, textures.h
- seg2_textureFontLetterN : textures.c, textures.h
- seg2_textureFontLetterO : textures.c, textures.h
- seg2_textureFontLetterP : textures.c, textures.h
- seg2_textureFontLetterQ : textures.c, textures.h
- seg2_textureFontLetterR : textures.c, textures.h
- seg2_textureFontLetterS : textures.c, textures.h
- seg2_textureFontLetterT : textures.c, textures.h
- seg2_textureFontLetterU : textures.c, textures.h
- seg2_textureFontLetterV : textures.c, textures.h
- seg2_textureFontLetterW : textures.c, textures.h
- seg2_textureFontLetterX : textures.c, textures.h
- seg2_textureFontLetterY : textures.c, textures.h
- seg2_textureFontLetterZ : textures.c, textures.h
- seg2_textureMenuLOption : textures.c, textures.h
- seg2_textureMenuRData : textures.c, textures.h
- SEG_DATA_END : segments.h
- SEG_DATA_START : segments.h
- SEG_ENDING : segments.h
- SEG_ENDING_ROM_SIZE : segments.h
- SEG_ENDING_ROM_START : segments.h
- SEG_ENDING_SIZE : segments.h
- SEG_RACING : segments.h
- SEG_RACING_ROM_SIZE : segments.h
- SEG_RACING_ROM_START : segments.h
- SEG_RACING_SIZE : segments.h
- SEG_START : segments.h
- segment5_to_virtual() : memory.c
- segment_offset_to_virtual() : memory.c, memory.h
- segment_vtx_to_virtual() : memory.c, memory.h
- segmented_gfx_to_virtual() : memory.c, memory.h
- segmented_texture_to_virtual() : memory.c, memory.h
- segmented_to_virtual() : memory.c, memory.h
- segmented_to_virtual_dupe() : menu_items.c, menu_items.h
- segmented_to_virtual_dupe_2() : menu_items.c, menu_items.h
- segmented_uintptr_t_to_virtual() : TrackSectionsFactory.cpp, memory.c, memory.h
- select_framebuffer() : skybox_and_splitscreen.c, skybox_and_splitscreen.h
- SelectBansheeBoardwalk() : Game.cpp, Game.h
- SelectBigDonut() : Game.cpp, Game.h
- SelectBlockFort() : Game.cpp, Game.h
- SelectBowsersCastle() : Game.cpp, Game.h
- SelectChocoMountain() : Game.cpp, Game.h
- SelectDkJungle() : Game.cpp, Game.h
- SelectDoubleDeck() : Game.cpp, Game.h
- SELECTED_PLAYER_DEFINES_TOTAL : defines.h
- SelectFrappeSnowland() : Game.cpp, Game.h
- SelectKalimariDesert() : Game.cpp, Game.h
- SelectKoopaTroopaBeach() : Game.cpp, Game.h
- SelectLuigiRaceway() : Game.cpp, Game.h
- SelectMarioRaceway() : Game.cpp, Game.h
- SelectMooMooFarm() : Game.cpp, Game.h
- SelectPodiumCeremony() : Game.cpp, Game.h
- SelectRainbowRoad() : Game.cpp, Game.h
- SelectRoyalRaceway() : Game.cpp, Game.h
- SelectSherbetLand() : Game.cpp, Game.h
- SelectSkyscraper() : Game.cpp, Game.h
- SelectToadsTurnpike() : Game.cpp, Game.h
- SelectWarioStadium() : Game.cpp, Game.h
- SelectYoshiValley() : Game.cpp, Game.h
- send_data_packet() : packets.c
- send_int_packet() : networking.h, packets.c
- send_str_packet() : networking.h, packets.c
- seq_and_bank_pool_init() : heap.c, heap.h
- seq_channel_layer_decay_release_internal() : playback.c, playback.h
- seq_channel_layer_disable() : seqplayer.c, seqplayer.h
- seq_channel_layer_free() : seqplayer.c, seqplayer.h
- seq_channel_layer_note_decay() : playback.c, playback.h
- seq_channel_layer_note_release() : playback.c, playback.h
- seq_channel_layer_process_script() : seqplayer.c, seqplayer.h
- seq_channel_set_layer() : seqplayer.c, seqplayer.h
- SEQ_PLAYER_ENV : external.h
- seq_player_fade_to_zero_volume() : port_eu.c, port_eu.h
- SEQ_PLAYER_LEVEL : external.h
- SEQ_PLAYER_SFX : external.h
- seqplayer_unused_string00 : seqplayer.c
- seqplayer_unused_string01 : seqplayer.c
- seqplayer_unused_string02 : seqplayer.c
- seqplayer_unused_string03 : seqplayer.c
- seqplayer_unused_string04 : seqplayer.c
- seqplayer_unused_string05 : seqplayer.c
- seqplayer_unused_string06 : seqplayer.c
- seqplayer_unused_string07 : seqplayer.c
- seqplayer_unused_string08 : seqplayer.c
- seqplayer_unused_string09 : seqplayer.c
- seqplayer_unused_string10 : seqplayer.c
- seqplayer_unused_string11 : seqplayer.c
- seqplayer_unused_string12 : seqplayer.c
- seqplayer_unused_string13 : seqplayer.c
- seqplayer_unused_string14 : seqplayer.c
- seqplayer_unused_string15 : seqplayer.c
- seqplayer_unused_string16 : seqplayer.c
- seqplayer_unused_string17 : seqplayer.c
- seqplayer_unused_string18 : seqplayer.c
- seqplayer_unused_string19 : seqplayer.c
- seqplayer_unused_string20 : seqplayer.c
- seqplayer_unused_string21 : seqplayer.c
- seqplayer_unused_string22 : seqplayer.c
- seqplayer_unused_string23 : seqplayer.c
- seqplayer_unused_string24 : seqplayer.c
- seqplayer_unused_string25 : seqplayer.c
- SEQUENCE_ARGS : external.h
- sequence_channel_disable() : seqplayer.c, seqplayer.h
- sequence_channel_enable() : seqplayer.c, seqplayer.h
- sequence_channel_init() : seqplayer.c, seqplayer.h
- sequence_channel_process_script() : seqplayer.c, seqplayer.h
- sequence_channel_process_sound() : effects.c, effects.h
- sequence_channel_set_volume() : seqplayer.c, seqplayer.h
- SEQUENCE_CHANNELS : internal.h
- sequence_dma_async() : load.c, load.h
- sequence_dma_immediate() : load.c, load.h
- SEQUENCE_LAYERS : internal.h
- sequence_player_disable() : seqplayer.c, seqplayer.h
- sequence_player_disable_channels() : seqplayer.c, seqplayer.h
- sequence_player_init_channels() : seqplayer.c, seqplayer.h
- sequence_player_process_sequence() : seqplayer.c, seqplayer.h
- sequence_player_process_sound() : effects.c, effects.h
- SEQUENCE_PLAYER_STATE_0 : internal.h
- SEQUENCE_PLAYER_STATE_2 : internal.h
- SEQUENCE_PLAYER_STATE_3 : internal.h
- SEQUENCE_PLAYER_STATE_4 : internal.h
- SEQUENCE_PLAYER_STATE_FADE_OUT : internal.h
- SEQUENCE_PLAYERS : internal.h
- sessionBool : start_game.c
- SET_ACTIVEBANK_TO_ZERO : controller.h
- set_and_run_timer_object() : update_objects.c
- set_bomb_kart_spawn_positions() : code_80005FD0.c, code_80005FD0.h
- set_color_render() : render_objects.c, render_objects.h
- set_course() : networking.h, start_game.c
- set_current_path() : code_80005FD0.c, code_80005FD0.h
- set_drift_particles() : code_80057C60.c
- SET_HIGH_S16_OF_32 : mk64.h
- SET_HIGH_U16_OF_32 : mk64.h
- set_initial_position() : podium_ceremony_actors.c, podium_ceremony_actors.h
- set_instrument() : seqplayer.c, seqplayer.h
- set_matrix_hud_screen() : math_util_2.c, math_util_2.h
- set_minimap_finishline_position() : render_objects.c, render_objects.h
- set_next_course() : race_logic.c, race_logic.h
- set_obj_direction_angle() : code_80086E70.c, code_80086E70.h
- set_obj_orientation() : code_80086E70.c, code_80086E70.h
- set_obj_origin_offset() : code_80086E70.c, code_80086E70.h
- set_obj_origin_pos() : code_80086E70.c, code_80086E70.h
- set_obj_velocity() : code_80086E70.c, code_80086E70.h
- set_object_flag() : update_objects.c
- set_object_timer_state() : update_objects.c
- set_oob_splash_particle_position() : code_80057C60.c
- set_particle_colour() : code_80057C60.c
- set_particle_colour_randomly_varried() : code_80057C60.c
- set_particle_position_and_rotation() : code_80057C60.c
- set_places() : code_80005FD0.c, code_80005FD0.h
- set_places_end_course_with_time() : code_80005FD0.c, code_80005FD0.h
- set_player_balloon_to_gone() : code_80057C60.c
- set_player_height() : player_controller.c, player_controller.h
- set_segment_base_addr() : memory.c, memory.h
- set_segment_base_addr_x64() : memory.c, memory.h
- set_sound_mode() : menus.c, menus.h
- set_staff_ghost() : replays.c, replays.h
- set_text_color() : menu_items.c, menu_items.h
- set_text_color_rainbow_if_selected() : menu_items.c, menu_items.h
- set_track_light_direction() : math_util.c, math_util.h
- set_track_offset_position() : code_80005FD0.c, code_80005FD0.h
- set_transform_matrix() : math_util_2.c, math_util_2.h
- set_transparency() : render_objects.c, render_objects.h
- set_type_object() : update_objects.c
- set_username() : networking.c, networking.h
- set_vblank_handler() : main.c, main.h
- set_vehicle_pos_path_point() : code_80005FD0.c, code_80005FD0.h
- set_vehicle_render_distance_flags() : code_80005FD0.c, code_80005FD0.h
- set_vertex_colours() : collision.c, collision.h
- set_viewport() : skybox_and_splitscreen.c, skybox_and_splitscreen.h
- set_viewport2() : skybox_and_splitscreen.c, skybox_and_splitscreen.h
- set_vtx_buffer() : collision.c, collision.h
- set_vtx_from_quadrangle() : collision.c
- set_vtx_from_tri2() : collision.c
- set_vtx_from_triangle() : collision.c
- SetCourse() : Game.cpp, Game.h
- SetCourseById() : Game.cpp, Game.h
- SetCourseFromCup() : Game.cpp, Game.h
- SetCupCursorPosition() : Game.cpp, Game.h
- SetDirectionFromRotator() : EditorMath.cpp, EditorMath.h
- SetLevelDimensions() : Editor.h
- SetMarioRaceway() : Game.cpp, Game.h
- SetRotatorFromDirection() : EditorMath.cpp, EditorMath.h
- SetTextMatrix() : Matrix.cpp, Matrix.h
- setup_camera() : skybox_and_splitscreen.c
- setup_game_memory() : main.c, main.h
- setup_game_mode_selected() : menus.c, menus.h
- setup_menus() : menu_items.c, menu_items.h
- setup_mesg_queues() : main.c, main.h
- setup_podium_ceremony() : code_80281780.c, code_80281780.h
- setup_race() : code_800029B0.c, code_800029B0.h
- setup_tyre_particles() : code_80057C60.c
- SEVERE_CORRECT_DIRECTION_MAX : code_80005FD0.h
- SEVERE_CORRECT_DIRECTION_MIN : code_80005FD0.h
- SEVERE_WRONG_DIRECTION_MAX : code_80005FD0.h
- SEVERE_WRONG_DIRECTION_MIN : code_80005FD0.h
- sGameModePlayerColumnDefault : menus.c, menus.h
- sGameModePlayerColumnExtra : menus.c, menus.h
- sGfxMatrixStack : matrix.c, matrix.h
- sGfxPtr : menu_items.c, menu_items.h
- sGfxSeekPosition : memory.c
- sGPPointsCopy : menu_items.c, menu_items.h
- sHedgehogTexList : Hedgehog.cpp
- SHELL_ACTOR : code_80005FD0.c
- shell_collision() : collision.c, collision.h
- ShellState : actor_types.h
- sherbet_land_dls : SherbetLand.cpp, all_course_offsets.h, course_offsets.c
- sherbet_land_dls_2 : SherbetLand.cpp, all_course_offsets.h, course_offsets.c
- sherbet_land_textures : SherbetLand.cpp, SherbetLand.h
- ship1__32wood_rgba16 : ship_model.c, ship_model.h
- ship1__32wood_rgba16_aligner : ship_model.c
- ship1_enginepiece_rgba16 : ship_model.c, ship_model.h
- ship1_enginepiece_rgba16_aligner : ship_model.c
- ship1_flag_rgba16 : ship_model.c, ship_model.h
- ship1_flag_rgba16_aligner : ship_model.c
- ship1_hmpainted_rgba16 : ship_model.c, ship_model.h
- ship1_hmpainted_rgba16_aligner : ship_model.c
- ship1_metal1_i8 : ship_model.c, ship_model.h
- ship1_metal1_i8_aligner : ship_model.c
- ship1_metal1_i8_copy : ship_model.c
- ship1_metal1_i8_copy_aligner : ship_model.c
- ship1_sail2_rgba16 : ship_model.c, ship_model.h
- ship1_sail2_rgba16_aligner : ship_model.c
- ship1_sauce_rgba16 : ship_model.c, ship_model.h
- ship1_sauce_rgba16_aligner : ship_model.c
- ship1_shinyengine_ci8 : ship_model.c, ship_model.h
- ship1_shinyengine_ci8_aligner : ship_model.c
- ship1_shinyengine_pal_rgba16 : ship_model.c, ship_model.h
- ship1_shinyengine_pal_rgba16_aligner : ship_model.c
- ship1_spag1_003_mesh_tri_0 : ship_model.c
- ship1_spag1_003_mesh_tri_1 : ship_model.c
- ship1_spag1_003_mesh_tri_10 : ship_model.c
- ship1_spag1_003_mesh_tri_11 : ship_model.c
- ship1_spag1_003_mesh_tri_12 : ship_model.c
- ship1_spag1_003_mesh_tri_13 : ship_model.c
- ship1_spag1_003_mesh_tri_2 : ship_model.c
- ship1_spag1_003_mesh_tri_3 : ship_model.c
- ship1_spag1_003_mesh_tri_4 : ship_model.c
- ship1_spag1_003_mesh_tri_5 : ship_model.c
- ship1_spag1_003_mesh_tri_6 : ship_model.c
- ship1_spag1_003_mesh_tri_7 : ship_model.c
- ship1_spag1_003_mesh_tri_8 : ship_model.c
- ship1_spag1_003_mesh_tri_9 : ship_model.c
- ship1_spag1_003_mesh_vtx_0 : ship_model.c
- ship1_spag1_003_mesh_vtx_1 : ship_model.c
- ship1_spag1_003_mesh_vtx_10 : ship_model.c
- ship1_spag1_003_mesh_vtx_11 : ship_model.c
- ship1_spag1_003_mesh_vtx_12 : ship_model.c
- ship1_spag1_003_mesh_vtx_13 : ship_model.c
- ship1_spag1_003_mesh_vtx_2 : ship_model.c
- ship1_spag1_003_mesh_vtx_3 : ship_model.c
- ship1_spag1_003_mesh_vtx_4 : ship_model.c
- ship1_spag1_003_mesh_vtx_5 : ship_model.c
- ship1_spag1_003_mesh_vtx_6 : ship_model.c
- ship1_spag1_003_mesh_vtx_7 : ship_model.c
- ship1_spag1_003_mesh_vtx_8 : ship_model.c
- ship1_spag1_003_mesh_vtx_9 : ship_model.c
- ship1_spag1_003_mesh_vtx_cull : ship_model.c
- ship1_spag1_mesh : HM_Intro.cpp, ship_model.c, ship_model.h
- ship1_spag1_mesh_tri_0 : ship_model.h
- ship1_spag1_mesh_tri_1 : ship_model.h
- ship1_spag1_mesh_tri_10 : ship_model.h
- ship1_spag1_mesh_tri_11 : ship_model.h
- ship1_spag1_mesh_tri_2 : ship_model.h
- ship1_spag1_mesh_tri_3 : ship_model.h
- ship1_spag1_mesh_tri_4 : ship_model.h
- ship1_spag1_mesh_tri_5 : ship_model.h
- ship1_spag1_mesh_tri_6 : ship_model.h
- ship1_spag1_mesh_tri_7 : ship_model.h
- ship1_spag1_mesh_tri_8 : ship_model.h
- ship1_spag1_mesh_tri_9 : ship_model.h
- ship1_spag1_mesh_vtx_0 : ship_model.h
- ship1_spag1_mesh_vtx_1 : ship_model.h
- ship1_spag1_mesh_vtx_10 : ship_model.h
- ship1_spag1_mesh_vtx_11 : ship_model.h
- ship1_spag1_mesh_vtx_2 : ship_model.h
- ship1_spag1_mesh_vtx_3 : ship_model.h
- ship1_spag1_mesh_vtx_4 : ship_model.h
- ship1_spag1_mesh_vtx_5 : ship_model.h
- ship1_spag1_mesh_vtx_6 : ship_model.h
- ship1_spag1_mesh_vtx_7 : ship_model.h
- ship1_spag1_mesh_vtx_8 : ship_model.h
- ship1_spag1_mesh_vtx_9 : ship_model.h
- ship1_spag1_mesh_vtx_cull : ship_model.h
- ship1_spag1_rgba16 : ship_model.c, ship_model.h
- ship1_spag1_rgba16_aligner : ship_model.c
- ship1_wood2_rgba16 : ship_model.c, ship_model.h
- ship1_wood2_rgba16_aligner : ship_model.c
- ship1_wood_rgba16 : ship_model.c, ship_model.h
- ship1_wood_rgba16_aligner : ship_model.c
- ship2_flag_rgba16 : ship2_model.c, ship2_model.h
- ship2_flag_rgba16_aligner : ship2_model.c
- ship2_sail2_rgba16 : ship2_model.c, ship2_model.h
- ship2_sail2_rgba16_aligner : ship2_model.c
- ship2_SoH_mesh : ship2_model.c, ship2_model.h
- ship2_SoH_mesh_tri_0 : ship2_model.c, ship2_model.h
- ship2_SoH_mesh_tri_1 : ship2_model.c, ship2_model.h
- ship2_SoH_mesh_tri_2 : ship2_model.c, ship2_model.h
- ship2_SoH_mesh_tri_3 : ship2_model.c, ship2_model.h
- ship2_SoH_mesh_tri_4 : ship2_model.c, ship2_model.h
- ship2_SoH_mesh_vtx_0 : ship2_model.c, ship2_model.h
- ship2_SoH_mesh_vtx_1 : ship2_model.c, ship2_model.h
- ship2_SoH_mesh_vtx_2 : ship2_model.c, ship2_model.h
- ship2_SoH_mesh_vtx_3 : ship2_model.c, ship2_model.h
- ship2_SoH_mesh_vtx_4 : ship2_model.c, ship2_model.h
- ship2_SoH_mesh_vtx_cull : ship2_model.c, ship2_model.h
- ship2_window_i8 : ship2_model.c, ship2_model.h
- ship2_window_i8_aligner : ship2_model.c
- ship2_wood1_ci8 : ship2_model.c, ship2_model.h
- ship2_wood1_ci8_aligner : ship2_model.c
- ship2_wood1_pal_rgba16 : ship2_model.c, ship2_model.h
- ship2_wood1_pal_rgba16_aligner : ship2_model.c
- ship2_wood2_ci4 : ship2_model.c, ship2_model.h
- ship2_wood2_ci4_aligner : ship2_model.c
- ship2_wood2_pal_rgba16 : ship2_model.c, ship2_model.h
- ship2_wood2_pal_rgba16_aligner : ship2_model.c
- ship3_2Ship_mesh : ship3_model.c, ship3_model.h
- ship3_2Ship_mesh_tri_0 : ship3_model.c, ship3_model.h
- ship3_2Ship_mesh_tri_1 : ship3_model.c, ship3_model.h
- ship3_2Ship_mesh_tri_2 : ship3_model.c, ship3_model.h
- ship3_2Ship_mesh_tri_3 : ship3_model.c, ship3_model.h
- ship3_2Ship_mesh_tri_4 : ship3_model.c, ship3_model.h
- ship3_2Ship_mesh_tri_5 : ship3_model.c, ship3_model.h
- ship3_2Ship_mesh_vtx_0 : ship3_model.c, ship3_model.h
- ship3_2Ship_mesh_vtx_1 : ship3_model.c, ship3_model.h
- ship3_2Ship_mesh_vtx_2 : ship3_model.c, ship3_model.h
- ship3_2Ship_mesh_vtx_3 : ship3_model.c, ship3_model.h
- ship3_2Ship_mesh_vtx_4 : ship3_model.c, ship3_model.h
- ship3_2Ship_mesh_vtx_5 : ship3_model.c, ship3_model.h
- ship3_2Ship_mesh_vtx_cull : ship3_model.c, ship3_model.h
- ship3__2shipBetaLogo_rgba32 : ship3_model.c, ship3_model.h
- ship3__2shipBetaLogo_rgba32_aligner : ship3_model.c
- ship3_flag_rgba16 : ship3_model.c, ship3_model.h
- ship3_flag_rgba16_aligner : ship3_model.c
- ship3_sail1_rgba16 : ship3_model.c, ship3_model.h
- ship3_sail1_rgba16_aligner : ship3_model.c
- ship3_window_i8 : ship3_model.c, ship3_model.h
- ship3_window_i8_aligner : ship3_model.c
- ship3_wood1_ci4 : ship3_model.c, ship3_model.h
- ship3_wood1_ci4_aligner : ship3_model.c
- ship3_wood1_pal_rgba16 : ship3_model.c, ship3_model.h
- ship3_wood1_pal_rgba16_aligner : ship3_model.c
- ship3_wood2_ci8 : ship3_model.c, ship3_model.h
- ship3_wood2_ci8_aligner : ship3_model.c
- ship3_wood2_pal_rgba16 : ship3_model.c, ship3_model.h
- ship3_wood2_pal_rgba16_aligner : ship3_model.c
- Ship_CreateQuadVertexGroup() : ShipUtils.cpp
- Ship_IsCStringEmpty() : ShipUtils.cpp, ShipUtils.h
- ShouldClearTextureCacheAtEndOfFrame : Engine.cpp
- SI_DRAM_ADDR_REG : hardware.h
- SI_PIF_ADDR_RD64B_REG : hardware.h
- SI_PIF_ADDR_WR64B_REG : hardware.h
- SI_STATUS_DMA_BUSY : hardware.h
- SI_STATUS_DMA_ERROR : hardware.h
- SI_STATUS_INTERRUPT : hardware.h
- SI_STATUS_IO_READ_BUSY : hardware.h
- SI_STATUS_REG : hardware.h
- SIAccessQueueSize : __osSiCreateAccessQueue.c
- SIMPLE_ANIMATION_INSTRUCTION : animation.h
- sin() : math.h
- sinf() : sinf.c, math.h
- sins() : math_util.c, math_util.h
- sInterpolationMatrixStack : math_util_2.c
- sIntroLogoTimer : menu_items.c
- sIntroModelMotionSpeed : menu_items.c, menu_items.h
- sIntroModelSpeed : menu_items.c, menu_items.h
- sIsController1Unplugged : code_800029B0.c, code_800029B0.h
- sISVHandle : is_debug.c
- sKartTexture : render_player.c
- SkyboxColours : Course.h
- skyscraper_dls : Skyscraper.cpp
- skyscraper_textures : Skyscraper.cpp, Skyscraper.h
- sLakituCheckeredList : Lakitu.cpp
- sLakituFinalLapTextures : Lakitu.cpp
- sLakituFishingTextures : Lakitu.cpp
- sLakituReverseTextures : Lakitu.cpp
- sLakituSecondLapTextures : Lakitu.cpp
- sLakituTextures : Lakitu.cpp
- SLIDE_LEFT : credits.h
- SLIDE_RIGHT : credits.h
- sMatrixShouldNotPop : animation.c
- sMatrixStackSize : animation.c
- sMemoryPool : memory_pool.c, memory.c
- sMenuTextureEntries : menu_items.c, menu_items.h
- sMenuTextureList : menu_items.c, menu_items.h
- sMenuTextureListIndex : menu_items.c, menu_items.h
- sMenuTextureMap : menu_items.c, menu_items.h
- sMoleSpawns1 : MooMooFarm.cpp
- sMoleSpawns2 : MooMooFarm.cpp
- sMoleSpawns3 : MooMooFarm.cpp
- sNeonBooList : update_objects.c
- sNeonMarioList : update_objects.c
- sNeonMushroomList : update_objects.c
- sNetworkThread : networking.c
- sNextAudioSPTask : main.c, main.h
- sNextDisplaySPTask : main.c, main.h
- SNOW : mk64.h
- SNOW_OFFROAD : mk64.h
- sNumProcessedSoundRequests : external.c
- sNumSoundsInBank : external.c
- sNumVBlanks : main.c, main.h
- some_data : path_spawn_metadata.c
- SOME_OBJECT_INDEX_LIST_SIZE : objects.h
- SOME_TEXTURE_POINTER_MATH : render_player.h
- some_unused_data : code_80057C60.c
- sOriginalPosAnimation : animation.c
- sOtrSignature : Engine.cpp
- SOUND_ACTION_CONTINUE_UNKNOWN : sounds.h
- SOUND_ACTION_COUNT_SCORE : sounds.h
- SOUND_ACTION_COUNTDOWN_LIGHT : sounds.h
- SOUND_ACTION_EXPLOSION : sounds.h
- SOUND_ACTION_EXPLOSION_2 : sounds.h
- SOUND_ACTION_GO_BACK_2 : sounds.h
- SOUND_ACTION_GREEN_LIGHT : sounds.h
- SOUND_ACTION_NEXT_COURSE : sounds.h
- SOUND_ACTION_PING : sounds.h
- SOUND_ACTION_REV_ENGINE : sounds.h
- SOUND_ACTION_REV_ENGINE_2 : sounds.h
- SOUND_ACTION_TYRE_SQUEAL : sounds.h
- SOUND_ACTION_UNKNOWN_CONFIRMATION : sounds.h
- sound_alloc_pool_init() : heap.c, heap.h
- SOUND_ARG_LOAD : sounds.h
- SOUND_BANK_COUNT : external.h
- SOUND_BANK_UNK0 : external.h
- SOUND_BANK_UNK1 : external.h
- SOUND_BANK_UNK2 : external.h
- SOUND_BANK_UNK3 : external.h
- SOUND_BANK_UNK4 : external.h
- SOUND_BANK_UNK5 : external.h
- SOUND_CEREMONY_BALLOON_POP : sounds.h
- SOUND_CEREMONY_CONGRATULATION : sounds.h
- SOUND_CEREMONY_FISH : sounds.h
- SOUND_CEREMONY_FISH_2 : sounds.h
- SOUND_CEREMONY_PODIUM : sounds.h
- SOUND_CEREMONY_SHOOT_TROPHY : sounds.h
- SOUND_CEREMONY_TROPHY : sounds.h
- SOUND_CREDITS_FAREWELL : sounds.h
- SOUND_HEADPHONES : defines.h
- sound_init() : external.c
- sound_init_main_pools() : heap.c, heap.h
- SOUND_INTRO_ENTER_MENU : sounds.h
- SOUND_INTRO_LOGO : sounds.h
- SOUND_INTRO_WELCOME : sounds.h
- SOUND_ITEM_STAR : sounds.h
- SOUND_ITEM_THUNDERBOLT : sounds.h
- SOUND_LOAD_STATUS_4 : heap.h
- SOUND_LOAD_STATUS_5 : heap.h
- SOUND_LOAD_STATUS_COMPLETE : heap.h
- SOUND_LOAD_STATUS_DISCARDABLE : heap.h
- SOUND_LOAD_STATUS_IN_PROGRESS : heap.h
- SOUND_LOAD_STATUS_NOT_LOADED : heap.h
- SOUND_MENU_BATTLE : sounds.h
- SOUND_MENU_CURSOR_MOVE : sounds.h
- SOUND_MENU_DATA : sounds.h
- SOUND_MENU_EXPLOSION : sounds.h
- SOUND_MENU_FILE_NOT_FOUND : sounds.h
- SOUND_MENU_GO_BACK : sounds.h
- SOUND_MENU_GP : sounds.h
- SOUND_MENU_HEADPHONES : sounds.h
- SOUND_MENU_MONO : sounds.h
- SOUND_MENU_OK : sounds.h
- SOUND_MENU_OK_CLICKED : sounds.h
- SOUND_MENU_OPTION : sounds.h
- SOUND_MENU_SELECT : sounds.h
- SOUND_MENU_SELECT_LEVEL : sounds.h
- SOUND_MENU_SELECT_MAP : sounds.h
- SOUND_MENU_SELECT_PLAYER : sounds.h
- SOUND_MENU_STEREO : sounds.h
- SOUND_MENU_TIME_TRIALS : sounds.h
- SOUND_MENU_VERSUS : sounds.h
- SOUND_MODE_HEADSET : external.h
- SOUND_MODE_MONO : external.h
- SOUND_MODE_STEREO : external.h
- SOUND_MONO : defines.h
- SOUND_STEREO : defines.h
- SOUND_UNUSED : defines.h
- soundAlloc() : heap.c, heap.h
- SOUTH : defines.h
- SP_DMEM_START : hardware.h
- SP_DRAM_ADDR_REG : hardware.h
- SP_IMEM_START : hardware.h
- SP_MEM_ADDR_REG : hardware.h
- SP_PC_REG : hardware.h
- SP_RD_LEN_REG : hardware.h
- SP_STATUS_REG : hardware.h
- SP_WR_LEN_REG : hardware.h
- sPackedSeekPosition : memory.c
- spawn_actor_at_pos() : actors.c
- spawn_actor_on_surface() : collision.c, collision.h
- spawn_all_item_boxes() : actors.c
- spawn_balloons() : podium_ceremony_actors.c
- spawn_course_actors() : actors.c
- spawn_falling_rocks() : update.inc.c
- spawn_ferry_smoke() : update_objects.c
- spawn_firework_cone() : podium_ceremony_actors.c
- SPAWN_FIRST_SHELL : defines.h
- spawn_foliage() : actors.c
- spawn_leaf() : update_objects.c
- spawn_network_players() : networking.h, start_game.c
- spawn_palm_trees() : actors.c
- spawn_piranha_plants() : actors.c
- spawn_player() : spawn_players.c
- spawn_players_2p_battle() : spawn_players.c
- spawn_players_3p_battle() : spawn_players.c
- spawn_players_4p_battle() : spawn_players.c
- spawn_players_gp_one_player() : spawn_players.c
- spawn_players_gp_two_player() : spawn_players.c
- spawn_players_versus_one_player() : spawn_players.c
- spawn_players_versus_two_player() : spawn_players.c
- SPAWN_SECOND_SHELL : defines.h
- SPAWN_THIRD_SHELL : defines.h
- spawn_timer() : podium_ceremony_actors.c
- spawn_train_smoke() : update_objects.c
- spawn_vehicle_on_road() : code_80005FD0.c, code_80005FD0.h
- SPECIAL_CUP : defines.h
- SPEED_CPU_BEHAVIOUR_FAST : code_80005FD0.h
- SPEED_CPU_BEHAVIOUR_MAX : code_80005FD0.h
- SPEED_CPU_BEHAVIOUR_NORMAL : code_80005FD0.h
- SPEED_CPU_BEHAVIOUR_SLOW : code_80005FD0.h
- speedometer_vtx : render_objects.c
- sPersistentCommonPoolSplit : heap.c, heap.h
- splash_menu_act() : menus.c, menus.h
- sPlayerAngle : code_80005FD0.c, code_80005FD0.h
- sPlayerGhostButtonsPrev : replays.c
- sPlayerGhostFramesRemaining : replays.c
- sPlayerGhostReplay : replays.c, replays.h
- sPlayerGhostReplayIdx : replays.c
- sPlayerInputIdx : replays.c
- sPlayerInputs : replays.c
- sPodiumActorList : podium_ceremony_actors.c, podium_ceremony_actors.h
- sPoolEnd : memory.c
- sPoolFreeSpace : memory.c
- sPoolListHeadL : memory.c
- sPoolListHeadR : memory.c
- sPostTTButtonsPrev : replays.c
- sPostTTFramesRemaining : replays.c
- sPostTTReplay : replays.c
- sPostTTReplayIdx : replays.c
- sprintf() : sprintf.c, stdio.h
- SPTASK_STATE_FINISHED : common_structs.h
- SPTASK_STATE_FINISHED_DP : common_structs.h
- SPTASK_STATE_INTERRUPTED : common_structs.h
- SPTASK_STATE_NOT_STARTED : common_structs.h
- SPTASK_STATE_RUNNING : common_structs.h
- SpTaskState : common_structs.h
- SQ : code_800AF9B0.c, matrix.h
- sqr : math_util.h
- sqrtf() : math.h
- sRandomItemIndex : code_80057C60.c
- sRandomSeed16 : podium_ceremony_actors.c
- sRenderedFramebuffer : main.c, main.h
- sRenderingFramebuffer : main.c, main.h
- sReplayGhostBuffer : replays.c, replays.h
- sReplayGhostBufferSize : replays.c, replays.h
- sReplayGhostEncoded : replays.c
- sReverbSettings : audio_session_presets.c, data.h
- sRockSpawnData : update.inc.c
- sSampleDmaListSize1 : load.c, load.h
- sSampleDmaReuseQueue1 : load.c, load.h
- sSampleDmaReuseQueue2 : load.c, load.h
- sSampleDmaReuseQueueHead1 : load.c, load.h
- sSampleDmaReuseQueueHead2 : load.c, load.h
- sSampleDmaReuseQueueTail1 : load.c, load.h
- sSampleDmaReuseQueueTail2 : load.c, load.h
- sSampleDmas : load.c, load.h
- sSawtoothWaves : data.c, data.h
- sScreenModeIdxFromPlayerMode : menus.c
- sScreenModePlayerCount : menus.c, menus.h
- sScreenModePlayerTable : menus.c, menus.h
- sSeqAndBankPoolSplit : heap.c, heap.h
- sSessionPoolSplit : heap.c, heap.h
- sSineWaves : data.c, data.h
- sSnowmanBodyList : Snowman.cpp
- sSnowmanHeadList : Snowman.cpp
- sSomeNearestPathPoint : code_80005FD0.c, waypoints.h
- sSoundBankDisabled : external.c
- sSoundBankFreeListFront : external.c
- sSoundBanks : external.c
- sSoundBankUsedListBack : external.c
- sSoundMenuPack : menus.c, menus.h
- sSoundMesgBuf : main.c, main.h
- sSoundMesgQueue : main.c, main.h
- sSoundRequestCount : external.c
- sSoundRequests : external.c
- sSoundVblankHandler : main.c, main.h
- sSquareWaves : data.c, data.h
- STACKSIZE : mk64.h
- staff_ghost_track_ptr : replays.c
- STAR_CUP : defines.h
- STAR_EFFECT : defines.h
- STAR_EFFECT_DURATION : defines.h
- STAR_SOUND_EFFECT : defines.h
- starship_Cube_mesh : starship_model.c, starship_model.h
- starship_Cube_mesh_tri_0 : starship_model.c, starship_model.h
- starship_Cube_mesh_tri_1 : starship_model.c, starship_model.h
- starship_Cube_mesh_tri_2 : starship_model.c, starship_model.h
- starship_Cube_mesh_tri_3 : starship_model.c, starship_model.h
- starship_Cube_mesh_tri_4 : starship_model.c, starship_model.h
- starship_Cube_mesh_tri_5 : starship_model.c, starship_model.h
- starship_Cube_mesh_tri_6 : starship_model.c, starship_model.h
- starship_Cube_mesh_vtx_0 : starship_model.c, starship_model.h
- starship_Cube_mesh_vtx_1 : starship_model.c, starship_model.h
- starship_Cube_mesh_vtx_2 : starship_model.c, starship_model.h
- starship_Cube_mesh_vtx_3 : starship_model.c, starship_model.h
- starship_Cube_mesh_vtx_4 : starship_model.c, starship_model.h
- starship_Cube_mesh_vtx_5 : starship_model.c, starship_model.h
- starship_Cube_mesh_vtx_6 : starship_model.c, starship_model.h
- starship_Cube_mesh_vtx_cull : starship_model.c, starship_model.h
- starship_flare1_ci8 : starship_model.c, starship_model.h
- starship_flare1_ci8_aligner : starship_model.c
- starship_flare1_pal_rgba16 : starship_model.c, starship_model.h
- starship_flare1_pal_rgba16_aligner : starship_model.c
- starship_shiplogov2_rgba32 : starship_model.c, starship_model.h
- starship_shiplogov2_rgba32_aligner : starship_model.c
- starship_SoHShiny_rgba16 : starship_model.c, starship_model.h
- starship_SoHShiny_rgba16_aligner : starship_model.c
- starship_SoHShinyBlueish_rgba16 : starship_model.c, starship_model.h
- starship_SoHShinyBlueish_rgba16_aligner : starship_model.c
- starship_superFXBlue_rgba16 : starship_model.c, starship_model.h
- starship_superFXBlue_rgba16_aligner : starship_model.c
- starship_superFXBlue_rgba32 : starship_model.c, starship_model.h
- starship_superFXBlue_rgba32_aligner : starship_model.c
- starship_tire_i8 : starship_model.c, starship_model.h
- starship_tire_i8_aligner : starship_model.c
- start_debug_thread() : crash_screen.c, main.c
- start_gfx_sptask() : main.c, main.h
- START_MENU : defines.h
- START_MENU_FLAG : menu_items.h
- START_MENU_FROM_QUIT : defines.h
- start_race() : race_logic.c, race_logic.h
- start_sptask() : main.c, main.h
- STARTUP_LOGO_ROM_END : segments.h
- STARTUP_LOGO_ROM_START : segments.h
- STATIC : _Printf.c
- STATIC_ASSERT : macros.h
- statue_flowers1_rgba32 : track.c, track.h
- statue_flowers1_rgba32_aligner : track.c
- statue_map_005_mesh : track.c, track.h
- statue_map_005_mesh_tri_0 : track.c, track.h
- statue_map_005_mesh_tri_1 : track.c, track.h
- statue_map_005_mesh_tri_2 : track.c, track.h
- statue_map_005_mesh_tri_3 : track.c, track.h
- statue_map_005_mesh_tri_4 : track.c, track.h
- statue_map_005_mesh_vtx_0 : track.c, track.h
- statue_map_005_mesh_vtx_1 : track.c, track.h
- statue_map_005_mesh_vtx_2 : track.c, track.h
- statue_map_005_mesh_vtx_3 : track.c, track.h
- statue_map_005_mesh_vtx_4 : track.c, track.h
- statue_map_005_mesh_vtx_cull : track.c, track.h
- statue_marble1_ci8 : track.c, track.h
- statue_marble1_ci8_aligner : track.c
- statue_marble1_pal_rgba16 : track.c, track.h
- statue_marble1_pal_rgba16_aligner : track.c
- statue_window_rgba16 : track.c, track.h
- statue_window_rgba16_aligner : track.c
- sTempCupSelection : menus.c, menus.h
- sTemporaryCommonPoolSplit : heap.c, heap.h
- sTKMK00_LowResBuffer : menu_items.c, menu_items.h
- STONE : mk64.h
- STOP_ANIMATION : animation.h
- STRAIGHT : waypoints.h
- strchr() : string.c, string.h
- sTriangleWaves : data.c, data.h
- strlen() : string.c, string.h
- stubbed_printf : internal.h
- SUB_MENU_COPY_PAK_ACTION_MAX : menus.h
- SUB_MENU_COPY_PAK_ACTION_MIN : menus.h
- SUB_MENU_COPY_PAK_COMPLETED : menus.h
- SUB_MENU_COPY_PAK_COPYING : menus.h
- SUB_MENU_COPY_PAK_CREATE_GAME_DATA_DONE : menus.h
- SUB_MENU_COPY_PAK_CREATE_GAME_DATA_INIT : menus.h
- SUB_MENU_COPY_PAK_ERROR_1P_MAX : menus.h
- SUB_MENU_COPY_PAK_ERROR_1P_MIN : menus.h
- SUB_MENU_COPY_PAK_ERROR_2P_MAX : menus.h
- SUB_MENU_COPY_PAK_ERROR_2P_MIN : menus.h
- SUB_MENU_COPY_PAK_ERROR_BAD_READ_1P : menus.h
- SUB_MENU_COPY_PAK_ERROR_BAD_READ_2P : menus.h
- SUB_MENU_COPY_PAK_ERROR_CANT_CREATE_1P : menus.h
- SUB_MENU_COPY_PAK_ERROR_NO_GAME_DATA : menus.h
- SUB_MENU_COPY_PAK_ERROR_NO_GHOST_DATA : menus.h
- SUB_MENU_COPY_PAK_ERROR_NO_PAGES_1P : menus.h
- SUB_MENU_COPY_PAK_ERROR_NO_PAK_1P : menus.h
- SUB_MENU_COPY_PAK_ERROR_NO_PAK_2P : menus.h
- SUB_MENU_COPY_PAK_FROM_GHOST1_1P : menus.h
- SUB_MENU_COPY_PAK_FROM_GHOST2_1P : menus.h
- SUB_MENU_COPY_PAK_FROM_GHOST_MAX : menus.h
- SUB_MENU_COPY_PAK_FROM_GHOST_MIN : menus.h
- SUB_MENU_COPY_PAK_PROMPT_COPY : menus.h
- SUB_MENU_COPY_PAK_PROMPT_MAX : menus.h
- SUB_MENU_COPY_PAK_PROMPT_MIN : menus.h
- SUB_MENU_COPY_PAK_PROMPT_QUIT : menus.h
- SUB_MENU_COPY_PAK_START : menus.h
- SUB_MENU_COPY_PAK_TO_GHOST1_2P : menus.h
- SUB_MENU_COPY_PAK_TO_GHOST2_2P : menus.h
- SUB_MENU_COPY_PAK_TO_GHOST_MAX : menus.h
- SUB_MENU_COPY_PAK_TO_GHOST_MIN : menus.h
- SUB_MENU_COPY_PAK_UNABLE_COPY_FROM_1P : menus.h
- SUB_MENU_COPY_PAK_UNABLE_ERROR_MAX : menus.h
- SUB_MENU_COPY_PAK_UNABLE_ERROR_MIN : menus.h
- SUB_MENU_COPY_PAK_UNABLE_READ_FROM_2P : menus.h
- SUB_MENU_DATA : menus.h
- SUB_MENU_DATA_CANT_ERASE : menus.h
- SUB_MENU_DATA_ERASE_CONFIRM : menus.h
- SUB_MENU_DATA_OPTIONS : menus.h
- SUB_MENU_ERASE_ERASE : menus.h
- SUB_MENU_ERASE_MAX : menus.h
- SUB_MENU_ERASE_MIN : menus.h
- SUB_MENU_ERASE_QUIT : menus.h
- SUB_MENU_MAP_SELECT_BATTLE_COURSE : menus.h
- SUB_MENU_MAP_SELECT_COURSE : menus.h
- SUB_MENU_MAP_SELECT_CUP : menus.h
- SUB_MENU_MAP_SELECT_OK : menus.h
- SUB_MENU_NONE : menus.h
- SUB_MENU_OPTION_COPY_CONTROLLER_PAK : menus.h
- SUB_MENU_OPTION_ERASE_ALL_DATA : menus.h
- SUB_MENU_OPTION_MAX : menus.h
- SUB_MENU_OPTION_MIN : menus.h
- SUB_MENU_OPTION_RETURN_GAME_SELECT : menus.h
- SUB_MENU_OPTION_SOUND_MODE : menus.h
- SUB_MENU_SAVE_DATA_ERASED : menus.h
- SubMenuSelectionType : menus.h
- subtract_scaled_vector() : collision.c, collision.h
- sUnknownWave6 : data.c, data.h
- sUnusedReplayCounter : replays.c
- sUpdate : podium_ceremony_actors.c
- SURFACE_DEFAULT : mk64.h
- SURFACE_TYPE : mk64.h
- sVehicleSoundRenderCounter : code_80005FD0.c, code_80005FD0.h
- sViContexts : __osViInit.c
- sVIGammaOffDitherOn : menus.c, menus.h
- swap_values() : menu_items.c, menu_items.h
- sync_train_components() : code_80005FD0.c, code_80005FD0.h
- synthesis_do_one_audio_update() : synthesis.c, synthesis.h
- synthesis_execute() : synthesis.c, synthesis.h
- synthesis_load_note_subs_eu() : synthesis.c, synthesis.h
- synthesis_load_reverb_ring_buffer() : synthesis.c, synthesis.h
- synthesis_process_note() : synthesis.h
- synthesis_resample_and_mix_reverb() : synthesis.c, synthesis.h
- synthesis_save_reverb_ring_buffer() : synthesis.c, synthesis.h
- synthesis_save_reverb_samples() : synthesis.c, synthesis.h
- synthesisAudioString0 : synthesis.c
- synthesisAudioString1 : synthesis.c
- synthesisAudioString2 : synthesis.c
- synthesisAudioString3 : synthesis.c
- synthesisAudioString4 : synthesis.c