Here is a list of all functions with links to the structures/unions they belong to:
- c -
- Callback() : WidgetInfo
- Chase() : OBombKart
- check_program() : pfd::settings
- ChocoMountain() : ChocoMountain
- Clear() : Editor::ObjectPicker
- ClearWorld() : World
- Collision() : AActor, ABanana, ACloud, AFinishline, ATree
- Color() : UIWidgets::ButtonOptions, UIWidgets::CheckboxOptions, UIWidgets::ComboboxOptions, UIWidgets::FloatSliderOptions, UIWidgets::IntSliderOptions, UIWidgets::WidgetOptions
- ColPoly() : SF64::ColPoly
- ColPolyData() : SF64::ColPolyData
- ComboMap() : UIWidgets::ComboboxOptions
- ComponentAlignment() : UIWidgets::CheckboxOptions, UIWidgets::ComboboxOptions, UIWidgets::FloatSliderOptions, UIWidgets::IntSliderOptions
- ConvertAActorToActor() : World
- ConvertActorToAActor() : World
- Copy() : Editor::ObjectPicker
- CourseVtxClass() : MK64::CourseVtxClass
- CPU() : MK64::CPU
- CreditsSpawnActors() : BansheeBoardwalk, BowsersCastle, DKJungle, MarioRaceway, MooMooFarm, RainbowRoad, SherbetLand, WarioStadium, YoshiValley
- CrossingTrigger() : TrainCrossing
- Cup() : Cup
- CustomFunction() : WidgetInfo
- CVar() : WidgetInfo