SpaghettiKart
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engine → port Relation

File in src/engineIncludes file in src/port
actors / BowserStatue.cppinterpolation / FrameInterpolation.h
actors / Cloud.cppGame.h
editor / Collision.cppGame.h
Cup.cppGame.h
editor / Editor.cppEngine.h
editor / Editor.cppGame.h
editor / EditorMath.cppEngine.h
editor / EditorMath.cppGame.h
actors / FallingRock.cppinterpolation / FrameInterpolation.h
actors / FallingRock.cppGame.h
actors / Finishline.cppinterpolation / FrameInterpolation.h
actors / Finishline.cppGame.h
cameras / FreeCamera.cppinterpolation / FrameInterpolation.h
cameras / FreeCamera.cppGame.h
cameras / GameCamera.cppinterpolation / FrameInterpolation.h
cameras / GameCamera.cppGame.h
editor / GameObject.hui / DefaultProperties.h
editor / Gizmo.cppEngine.h
editor / Gizmo.cppGame.h
HM_Intro.cppinterpolation / FrameInterpolation.h
HM_Intro.cppGame.h
editor / Light.cppEngine.h
editor / Light.cppGame.h
cameras / LookBehindCamera.cppinterpolation / FrameInterpolation.h
cameras / LookBehindCamera.cppGame.h
actors / MarioSign.cppinterpolation / FrameInterpolation.h
Matrix.cppinterpolation / FrameInterpolation.h
editor / ObjectPicker.cppEngine.h
editor / ObjectPicker.cppGame.h
PlayerBombKart.cppinterpolation / FrameInterpolation.h
RaceManager.cppGame.h
RandomItemTable.cppGame.h
editor / SceneManager.cppEngine.h
editor / SceneManager.cppGame.h
editor / SceneManager.cppresource / type / Minimap.h
editor / SceneManager.cppresource / type / ResourceType.h
editor / SceneManager.cppresource / type / TrackPathPointData.h
actors / Ship.cppGame.h
Smoke.cppinterpolation / FrameInterpolation.h
actors / Starship.cppGame.h
actors / Text.cppinterpolation / FrameInterpolation.h
cameras / TourCamera.cppEngine.h
cameras / TourCamera.cppinterpolation / FrameInterpolation.h
cameras / TourCamera.cppGame.h
cameras / TourCamera.cppaudio / HMAS.h
TrackBrowser.cppEngine.h
TrackBrowser.hGame.h
actors / WarioSign.cppinterpolation / FrameInterpolation.h
World.cppGame.h
World.hGame.h
mods / ModManager.cppEngine.h
objects / Bat.cppinterpolation / FrameInterpolation.h
objects / BombKart.cppGame.h
objects / BombKart.cppinterpolation / FrameInterpolation.h
objects / Boos.cppinterpolation / FrameInterpolation.h
objects / ChainChomp.cppinterpolation / FrameInterpolation.h
objects / CheepCheep.cppGame.h
objects / Crab.cppGame.h
objects / Crab.cppinterpolation / FrameInterpolation.h
objects / Flagpole.cppinterpolation / FrameInterpolation.h
objects / GrandPrixBalloons.cppGame.h
objects / GrandPrixBalloons.cppinterpolation / FrameInterpolation.h
objects / Hedgehog.cppGame.h
objects / Hedgehog.cppinterpolation / FrameInterpolation.h
objects / HotAirBalloon.cppGame.h
objects / HotAirBalloon.cppinterpolation / FrameInterpolation.h
objects / Lakitu.cppinterpolation / FrameInterpolation.h
objects / Lakitu.cppGame.h
objects / Mole.cppinterpolation / FrameInterpolation.h
objects / Penguin.cppGame.h
objects / Seagull.cppGame.h
objects / Seagull.cppinterpolation / FrameInterpolation.h
objects / Snowman.cppinterpolation / FrameInterpolation.h
objects / Thwomp.cppGame.h
objects / Thwomp.cppinterpolation / FrameInterpolation.h
objects / TrashBin.cppGame.h
objects / TrashBin.cppinterpolation / FrameInterpolation.h
objects / Trophy.cppGame.h
particles / StarEmitter.cppinterpolation / FrameInterpolation.h
registry / RegisterContent.hGame.h
registry / RegisterTracks.cppGame.h
sky / Sky.cppEngine.h
sky / Sky.cppGame.h
sky / SkyCloud.cppEngine.h
sky / SkyCloud.cppGame.h
sky / SkyCloud.cppinterpolation / FrameInterpolation.h
sky / SkySnow.cppEngine.h
sky / SkySnow.cppGame.h
sky / SkySnow.cppinterpolation / FrameInterpolation.h
sky / SkyStar.cppEngine.h
sky / SkyStar.cppGame.h
sky / SkyStar.cppinterpolation / FrameInterpolation.h
tracks / BansheeBoardwalk.cppGame.h
tracks / CustomTrack.cppinterpolation / FrameInterpolation.h
tracks / Track.cppGame.h
vehicles / Boat.cppGame.h
vehicles / Bus.cppGame.h
vehicles / Car.cppGame.h
vehicles / TankerTruck.cppGame.h
vehicles / Train.cppGame.h
vehicles / Truck.cppGame.h