Mario Kart 64
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src → racing Relation
File in src
Includes file in src/racing
engine
/
Actor.cpp
math_util.h
debug
/
all_variables.h
actors.h
debug
/
all_variables.h
collision.h
debug
/
all_variables.h
math_util.h
debug
/
all_variables.h
memory.h
debug
/
all_variables.h
race_logic.h
debug
/
all_variables.h
render_courses.h
debug
/
all_variables.h
skybox_and_splitscreen.h
animation.c
math_util.h
animation.c
memory.h
engine
/
courses
/
BansheeBoardwalk.cpp
actors.h
engine
/
courses
/
BansheeBoardwalk.cpp
collision.h
engine
/
courses
/
BansheeBoardwalk.cpp
math_util.h
engine
/
courses
/
BansheeBoardwalk.cpp
memory.h
engine
/
courses
/
BansheeBoardwalk.cpp
render_courses.h
engine
/
objects
/
Bat.cpp
math_util.h
engine
/
courses
/
BigDonut.cpp
actors.h
engine
/
courses
/
BigDonut.cpp
collision.h
engine
/
courses
/
BigDonut.cpp
math_util.h
engine
/
courses
/
BigDonut.cpp
memory.h
engine
/
courses
/
BigDonut.cpp
render_courses.h
engine
/
courses
/
BlockFort.cpp
actors.h
engine
/
courses
/
BlockFort.cpp
collision.h
engine
/
courses
/
BlockFort.cpp
math_util.h
engine
/
courses
/
BlockFort.cpp
memory.h
engine
/
courses
/
BlockFort.cpp
render_courses.h
engine
/
objects
/
BombKart.cpp
actors.h
engine
/
objects
/
BombKart.cpp
collision.h
engine
/
objects
/
BombKart.cpp
math_util.h
engine
/
objects
/
Boos.cpp
math_util.h
engine
/
objects
/
Boos.cpp
race_logic.h
engine
/
courses
/
BowsersCastle.cpp
actors.h
engine
/
courses
/
BowsersCastle.cpp
collision.h
engine
/
courses
/
BowsersCastle.cpp
math_util.h
engine
/
courses
/
BowsersCastle.cpp
memory.h
engine
/
courses
/
BowsersCastle.cpp
render_courses.h
engine
/
actors
/
BowserStatue.cpp
math_util.h
camera.c
collision.h
camera.c
math_util.h
camera.c
memory.h
ending
/
camera_junk.c
math_util.h
ending
/
ceremony_and_credits.c
math_util.h
engine
/
objects
/
ChainChomp.cpp
math_util.h
engine
/
objects
/
CheepCheep.cpp
math_util.h
engine
/
courses
/
ChocoMountain.cpp
actors.h
engine
/
courses
/
ChocoMountain.cpp
collision.h
engine
/
courses
/
ChocoMountain.cpp
math_util.h
engine
/
courses
/
ChocoMountain.cpp
memory.h
engine
/
courses
/
ChocoMountain.cpp
render_courses.h
engine
/
actors
/
Cloud.cpp
actors.h
engine
/
actors
/
Cloud.cpp
math_util.h
code_800029B0.c
actors.h
code_800029B0.c
collision.h
code_800029B0.c
math_util.h
code_800029B0.c
memory.h
code_800029B0.c
render_courses.h
code_800029B0.c
skybox_and_splitscreen.h
code_80005FD0.c
actors.h
code_80005FD0.c
actors_extended.h
code_80005FD0.c
collision.h
code_80005FD0.c
math_util.h
code_80005FD0.c
memory.h
code_8003DC40.c
math_util.h
code_80057C60.c
actors.h
code_80057C60.c
math_util.h
code_80057C60.c
memory.h
code_80057C60.c
skybox_and_splitscreen.h
code_8006E9C0.c
memory.h
code_80086E70.c
collision.h
code_80086E70.c
math_util.h
code_80086E70.c
memory.h
code_80091440.c
collision.h
code_80091440.c
math_util.h
code_800AF9B0.c
math_util.h
code_800AF9B0.c
memory.h
ending
/
code_80280000.c
actors.h
ending
/
code_80280000.c
math_util.h
ending
/
code_80280000.c
memory.h
ending
/
code_80280000.c
render_courses.h
ending
/
code_80280000.c
skybox_and_splitscreen.h
ending
/
code_80281780.c
collision.h
ending
/
code_80281780.c
memory.h
ending
/
code_80281780.c
render_courses.h
ending
/
code_80281780.c
skybox_and_splitscreen.h
ending
/
code_80281C40.c
math_util.h
ending
/
code_80281C40.c
memory.h
ending
/
code_80281C40.c
skybox_and_splitscreen.h
enhancements
/
collision_viewer.c
math_util.h
engine
/
courses
/
Course.cpp
actors.h
engine
/
courses
/
Course.cpp
collision.h
engine
/
courses
/
Course.cpp
math_util.h
engine
/
courses
/
Course.cpp
memory.h
engine
/
courses
/
Course.cpp
render_courses.h
engine
/
objects
/
Crab.cpp
actors.h
engine
/
objects
/
Crab.cpp
math_util.h
engine
/
courses
/
DKJungle.cpp
actors.h
engine
/
courses
/
DKJungle.cpp
collision.h
engine
/
courses
/
DKJungle.cpp
math_util.h
engine
/
courses
/
DKJungle.cpp
memory.h
engine
/
courses
/
DKJungle.cpp
render_courses.h
engine
/
courses
/
DoubleDeck.cpp
actors.h
engine
/
courses
/
DoubleDeck.cpp
collision.h
engine
/
courses
/
DoubleDeck.cpp
math_util.h
engine
/
courses
/
DoubleDeck.cpp
memory.h
engine
/
courses
/
DoubleDeck.cpp
render_courses.h
engine
/
editor
/
Editor.cpp
actors.h
engine
/
editor
/
EditorMath.cpp
actors.h
engine
/
editor
/
EditorMath.cpp
math_util.h
effects.c
math_util.h
engine
/
actors
/
Finishline.cpp
actors.h
engine
/
actors
/
Finishline.cpp
math_util.h
engine
/
objects
/
Flagpole.cpp
math_util.h
port
/
interpolation
/
FrameInterpolation.cpp
math_util.h
engine
/
courses
/
FrappeSnowland.cpp
actors.h
engine
/
courses
/
FrappeSnowland.cpp
collision.h
engine
/
courses
/
FrappeSnowland.cpp
math_util.h
engine
/
courses
/
FrappeSnowland.cpp
memory.h
engine
/
courses
/
FrappeSnowland.cpp
render_courses.h
enhancements
/
freecam
/
freecam.cpp
collision.h
enhancements
/
freecam
/
freecam.cpp
math_util.h
enhancements
/
freecam
/
freecam.cpp
skybox_and_splitscreen.h
enhancements
/
freecam
/
freecam_engine.c
collision.h
port
/
Game.cpp
render_courses.h
gbiMacro.c
math_util.h
engine
/
editor
/
Gizmo.cpp
actors.h
engine
/
editor
/
Gizmo.cpp
collision.h
engine
/
editor
/
Gizmo.cpp
math_util.h
engine
/
objects
/
GrandPrixBalloons.cpp
math_util.h
engine
/
courses
/
Harbour.cpp
actors.h
engine
/
courses
/
Harbour.cpp
collision.h
engine
/
courses
/
Harbour.cpp
math_util.h
engine
/
courses
/
Harbour.cpp
memory.h
engine
/
courses
/
Harbour.cpp
render_courses.h
engine
/
objects
/
Hedgehog.cpp
math_util.h
engine
/
HM_Intro.cpp
collision.h
engine
/
HM_Intro.cpp
math_util.h
engine
/
HM_Intro.cpp
memory.h
engine
/
objects
/
HotAirBalloon.cpp
actors.h
engine
/
objects
/
HotAirBalloon.cpp
math_util.h
engine
/
courses
/
KalimariDesert.cpp
actors.h
engine
/
courses
/
KalimariDesert.cpp
collision.h
engine
/
courses
/
KalimariDesert.cpp
math_util.h
engine
/
courses
/
KalimariDesert.cpp
memory.h
engine
/
courses
/
KalimariDesert.cpp
render_courses.h
engine
/
courses
/
KoopaTroopaBeach.cpp
actors.h
engine
/
courses
/
KoopaTroopaBeach.cpp
collision.h
engine
/
courses
/
KoopaTroopaBeach.cpp
math_util.h
engine
/
courses
/
KoopaTroopaBeach.cpp
memory.h
engine
/
courses
/
KoopaTroopaBeach.cpp
render_courses.h
engine
/
objects
/
Lakitu.cpp
actors.h
engine
/
objects
/
Lakitu.cpp
collision.h
engine
/
objects
/
Lakitu.cpp
math_util.h
engine
/
objects
/
Lakitu.cpp
memory.h
engine
/
objects
/
Lakitu.cpp
race_logic.h
engine
/
editor
/
Light.cpp
actors.h
engine
/
editor
/
Light.cpp
math_util.h
engine
/
courses
/
LuigiRaceway.cpp
actors.h
engine
/
courses
/
LuigiRaceway.cpp
collision.h
engine
/
courses
/
LuigiRaceway.cpp
framebuffer_effects.h
engine
/
courses
/
LuigiRaceway.cpp
math_util.h
engine
/
courses
/
LuigiRaceway.cpp
memory.h
engine
/
courses
/
LuigiRaceway.cpp
render_courses.h
engine
/
courses
/
LuigiRaceway.cpp
skybox_and_splitscreen.h
main.c
actors.h
main.c
framebuffer_effects.h
main.c
memory.h
main.c
race_logic.h
main.c
render_courses.h
main.c
skybox_and_splitscreen.h
engine
/
courses
/
MarioRaceway.cpp
actors.h
engine
/
courses
/
MarioRaceway.cpp
collision.h
engine
/
courses
/
MarioRaceway.cpp
math_util.h
engine
/
courses
/
MarioRaceway.cpp
memory.h
engine
/
courses
/
MarioRaceway.cpp
render_courses.h
engine
/
actors
/
MarioSign.cpp
math_util.h
math_util_2.c
collision.h
math_util_2.c
math_util.h
math_util_2.c
memory.h
engine
/
Matrix.cpp
math_util.h
menu_items.c
math_util.h
menu_items.c
memory.h
menu_items.c
race_logic.h
menu_items.c
skybox_and_splitscreen.h
menus.c
actors.h
engine
/
ModelLoader.cpp
memory.h
engine
/
objects
/
Mole.cpp
actors.h
engine
/
objects
/
Mole.cpp
math_util.h
engine
/
objects
/
MoleGroup.cpp
math_util.h
engine
/
courses
/
MooMooFarm.cpp
actors.h
engine
/
courses
/
MooMooFarm.cpp
collision.h
engine
/
courses
/
MooMooFarm.cpp
math_util.h
engine
/
courses
/
MooMooFarm.cpp
memory.h
engine
/
courses
/
MooMooFarm.cpp
render_courses.h
engine
/
editor
/
ObjectPicker.cpp
actors.h
engine
/
objects
/
Penguin.cpp
actors.h
engine
/
objects
/
Penguin.cpp
collision.h
engine
/
objects
/
Penguin.cpp
math_util.h
player_controller.c
collision.h
player_controller.c
math_util.h
player_controller.c
memory.h
engine
/
objects
/
Podium.cpp
math_util.h
ending
/
podium_ceremony_actors.c
math_util.h
ending
/
podium_ceremony_actors.c
memory.h
engine
/
courses
/
PodiumCeremony.cpp
actors.h
engine
/
courses
/
PodiumCeremony.cpp
collision.h
engine
/
courses
/
PodiumCeremony.cpp
math_util.h
engine
/
courses
/
PodiumCeremony.cpp
memory.h
engine
/
courses
/
PodiumCeremony.cpp
render_courses.h
engine
/
courses
/
RainbowRoad.cpp
actors.h
engine
/
courses
/
RainbowRoad.cpp
collision.h
engine
/
courses
/
RainbowRoad.cpp
math_util.h
engine
/
courses
/
RainbowRoad.cpp
memory.h
engine
/
courses
/
RainbowRoad.cpp
render_courses.h
actors
/
banana
/
render.inc.c
actors.h
actors
/
blue_and_red_shells
/
render.inc.c
actors.h
actors
/
box_truck
/
render.inc.c
actors.h
actors
/
car
/
render.inc.c
actors.h
actors
/
cow
/
render.inc.c
actors.h
actors
/
fake_item_box
/
render.inc.c
actors.h
actors
/
falling_rock
/
render.inc.c
actors.h
actors
/
green_shell
/
render.inc.c
actors.h
actors
/
item_box
/
render.inc.c
actors.h
actors
/
kiwano_fruit
/
render.inc.c
actors.h
actors
/
mario_sign
/
render.inc.c
actors.h
actors
/
paddle_boat
/
render.inc.c
actors.h
actors
/
palm_tree
/
render.inc.c
actors.h
actors
/
piranha_plant
/
render.inc.c
actors.h
actors
/
railroad_crossing
/
render.inc.c
actors.h
actors
/
school_bus
/
render.inc.c
actors.h
render_objects.c
collision.h
render_objects.c
math_util.h
render_objects.c
memory.h
render_player.c
math_util.h
render_player.c
skybox_and_splitscreen.h
engine
/
courses
/
RoyalRaceway.cpp
actors.h
engine
/
courses
/
RoyalRaceway.cpp
collision.h
engine
/
courses
/
RoyalRaceway.cpp
math_util.h
engine
/
courses
/
RoyalRaceway.cpp
memory.h
engine
/
courses
/
RoyalRaceway.cpp
render_courses.h
engine
/
Rulesets.cpp
memory.h
engine
/
objects
/
Seagull.cpp
actors.h
engine
/
objects
/
Seagull.cpp
math_util.h
engine
/
courses
/
SherbetLand.cpp
actors.h
engine
/
courses
/
SherbetLand.cpp
collision.h
engine
/
courses
/
SherbetLand.cpp
math_util.h
engine
/
courses
/
SherbetLand.cpp
memory.h
engine
/
courses
/
SherbetLand.cpp
render_courses.h
engine
/
actors
/
Ship.cpp
math_util.h
engine
/
courses
/
Skyscraper.cpp
actors.h
engine
/
courses
/
Skyscraper.cpp
collision.h
engine
/
courses
/
Skyscraper.cpp
math_util.h
engine
/
courses
/
Skyscraper.cpp
memory.h
engine
/
courses
/
Skyscraper.cpp
render_courses.h
engine
/
objects
/
Snowman.cpp
math_util.h
engine
/
actors
/
SpaghettiShip.cpp
math_util.h
spawn_players.c
collision.h
spawn_players.c
math_util.h
spawn_players.c
memory.h
spawn_players.c
render_courses.h
engine
/
particles
/
StarEmitter.cpp
math_util.h
engine
/
actors
/
Starship.cpp
math_util.h
engine
/
StaticMeshActor.cpp
math_util.h
engine
/
courses
/
TestCourse.cpp
actors.h
engine
/
courses
/
TestCourse.cpp
collision.h
engine
/
courses
/
TestCourse.cpp
math_util.h
engine
/
courses
/
TestCourse.cpp
memory.h
engine
/
courses
/
TestCourse.cpp
render_courses.h
engine
/
objects
/
Thwomp.cpp
actors.h
engine
/
objects
/
Thwomp.cpp
collision.h
engine
/
objects
/
Thwomp.cpp
math_util.h
engine
/
courses
/
ToadsTurnpike.cpp
actors.h
engine
/
courses
/
ToadsTurnpike.cpp
collision.h
engine
/
courses
/
ToadsTurnpike.cpp
math_util.h
engine
/
courses
/
ToadsTurnpike.cpp
memory.h
engine
/
courses
/
ToadsTurnpike.cpp
render_courses.h
engine
/
objects
/
TrashBin.cpp
math_util.h
engine
/
actors
/
Tree.cpp
actors.h
engine
/
actors
/
Tree.cpp
math_util.h
engine
/
objects
/
Trophy.cpp
math_util.h
actors
/
banana
/
update.inc.c
actors.h
actors
/
blue_and_red_shells
/
update.inc.c
actors.h
actors
/
fake_item_box
/
update.inc.c
actors.h
actors
/
falling_rock
/
update.inc.c
actors.h
actors
/
green_shell
/
update.inc.c
actors.h
actors
/
item_box
/
update.inc.c
actors.h
actors
/
kiwano_fruit
/
update.inc.c
actors.h
actors
/
mario_sign
/
update.inc.c
actors.h
actors
/
piranha_plant
/
update.inc.c
actors.h
actors
/
railroad_crossing
/
update.inc.c
actors.h
actors
/
blue_and_red_shells
/
update.inc.c
actors_extended.h
actors
/
green_shell
/
update.inc.c
collision.h
update_objects.c
actors.h
update_objects.c
collision.h
update_objects.c
math_util.h
update_objects.c
memory.h
update_objects.c
race_logic.h
engine
/
actors
/
WarioSign.cpp
math_util.h
engine
/
courses
/
WarioStadium.cpp
actors.h
engine
/
courses
/
WarioStadium.cpp
collision.h
engine
/
courses
/
WarioStadium.cpp
math_util.h
engine
/
courses
/
WarioStadium.cpp
memory.h
engine
/
courses
/
WarioStadium.cpp
render_courses.h
engine
/
courses
/
WarioStadium.cpp
skybox_and_splitscreen.h
engine
/
courses
/
YoshiValley.cpp
actors.h
engine
/
courses
/
YoshiValley.cpp
collision.h
engine
/
courses
/
YoshiValley.cpp
math_util.h
engine
/
courses
/
YoshiValley.cpp
memory.h
engine
/
courses
/
YoshiValley.cpp
render_courses.h
actors
/
tanker_truck
/
render.inc.c
actors.h
actors
/
train
/
render.inc.c
actors.h
actors
/
train
/
update.inc.c
actors.h
actors
/
trees
/
render.inc.c
actors.h
port
/
ui
/
TrackProperties.cpp
render_courses.h
engine
/
vehicles
/
Boat.cpp
actors.h
engine
/
vehicles
/
Boat.cpp
math_util.h
engine
/
vehicles
/
Bus.cpp
actors.h
engine
/
vehicles
/
Bus.cpp
math_util.h
engine
/
vehicles
/
Car.cpp
actors.h
engine
/
vehicles
/
Car.cpp
math_util.h
engine
/
vehicles
/
TankerTruck.cpp
actors.h
engine
/
vehicles
/
TankerTruck.cpp
math_util.h
engine
/
vehicles
/
Train.cpp
actors.h
engine
/
vehicles
/
Train.cpp
math_util.h
engine
/
vehicles
/
Truck.cpp
actors.h
engine
/
vehicles
/
Truck.cpp
math_util.h
actors
/
wario_sign
/
render.inc.c
actors.h
actors
/
wario_sign
/
update.inc.c
actors.h
actors
/
yoshi_egg
/
render.inc.c
actors.h
actors
/
yoshi_egg
/
update.inc.c
actors.h
src
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