Here is a list of all struct and union fields with links to the structures/unions they belong to:
- b -
- b : Color, RGB8
- b0 : ma_biquad, ma_biquad_config
- b1 : ma_biquad, ma_biquad_config
- b2 : ma_biquad, ma_biquad_config
- backend : ma_context, ma_resource_manager_data_source, ma_resource_manager_data_supply
- backup : SaveData
- badvaddr : __OSThreadContext
- banana : ItemProbabilities
- bananaBunch : ItemProbabilities
- bananaId : BananaActor
- bananaIndices : BananaBunchParent
- bananasAvailable : BananaBunchParent
- bank : __OSInodeCache, __OSInodeUnit
- bankArray : ALBankFile
- bankCount : ALBankFile, AudioSequenceData
- bankDmaCurrDevAddr : SequencePlayer
- bankDmaCurrMemAddr : SequencePlayer
- bankDmaInProgress : SequencePlayer
- bankDmaIoMesg : SequencePlayer
- bankDmaMesg : SequencePlayer
- bankDmaMesgQueue : SequencePlayer
- bankDmaRemaining : SequencePlayer
- bankId : CtlEntry, EuAudioCmd, NoteSubEu, SequenceChannel, UnkEntry
- banks : __OSPackId, AudioSequenceData
- BansheeBoardwalk() : BansheeBoardwalk
- base : ALWaveTable_s, ma_data_source_node, ma_node_graph, ma_splitter_node
- baseHeight : KartTyre
- baseNode : ma_biquad_node, ma_bpf_node, ma_delay_node, ma_engine_node, ma_hishelf_node, ma_hpf_node, ma_loshelf_node, ma_lpf_node, ma_notch_node, ma_peak_node
- BeginPlay() : BansheeBoardwalk, BigDonut, BlockFort, BowsersCastle, ChocoMountain, DKJungle, DoubleDeck, FrappeSnowland, Harbour, KalimariDesert, KoopaTroopaBeach, LuigiRaceway, MarioRaceway, MooMooFarm, PodiumCeremony, RainbowRoad, RoyalRaceway, SherbetLand, Skyscraper, TestCourse, ToadsTurnpike, WarioStadium, YoshiValley
- Behaviour : ABowserStatue, OCheepCheep, OPenguin, OPodium, OTrashBin, OTrophy, StarEmitter
- Behaviours() : OPenguin
- bendRange : ALInstrument
- bestSinglelaps : OnlyBestTimeTrialRecords
- bestThreelaps : OnlyBestTimeTrialRecords
- bgColor : SF64::EnvSettingsData
- BigDonut() : BigDonut
- bin : ma_noise
- BinMod : OTrashBin
- BinVtx : OTrashBin
- BinVtx2 : OTrashBin
- biquad : ma_biquad_node, ma_biquad_node_config
- bit0 : ReverbBitsData
- bit1 : ReverbBitsData
- bit2 : ReverbBitsData
- blinkState : hud_player
- blinkTimer : hud_player
- BlockFort() : BlockFort
- blue : RGBA16, RGBA5551, UnkPlayerStruct258
- BlueCollision : Editor::Gizmo
- BlueRotateCollision : Editor::Gizmo
- BlueScaleCollision : Editor::Gizmo
- blueSpinyShell : ItemProbabilities
- boatRot : PaddleWheelBoat
- bombPos : BombKart
- bonkTimer : KiwanoFruit
- boo : ItemProbabilities
- BooExit() : OBoos
- book : AdpcmBook, ALADPCMBook, ALADPCMWaveInfo, AudioBankSample, SM64::AudioSample
- bookOffset : NoteSubEu, SequenceChannel
- BooStart() : OBoos
- boostPower : Player
- boostTimer : Player
- BottomLeft : SkyboxColours
- BottomRight : SkyboxColours
- BounceTimer : OBombKart
- bounceTimer : BombKart
- BoundingBoxSize : AActor, ATree, Editor::GameObject
- boundingBoxSize : Actor, BananaActor, FakeItemBox, FallingRock, ItemBox, KiwanoFruit, Object, PalmTree, PiranhaPlant, Player, ShellActor, YoshiValleyEgg
- BowsersCastle() : BowsersCastle
- bPendingDestroy : OObject, StaticMeshActor
- bpf : ma_bpf_node, ma_bpf_node_config
- bpf2Count : ma_bpf
- bq : ma_bpf2, ma_hishelf2, ma_hpf2, ma_loshelf2, ma_lpf2, ma_notch2, ma_peak2
- branch : CpuItemStrategyData
- breakup : ma_job
- BRONZE : OTrophy
- BRONZE_150 : OTrophy
- brownian : ma_noise
- buff : printf_struct
- buffer : ma_resource_manager_data_buffer, ma_resource_manager_data_source, SharedDma
- bufferSizeInFrames : ma_delay
- bufSize : SharedDma
- bufSizePerChannel : SynthesisReverb
- button : __OSContReadFormat, Controller, StaffGhost
- buttonDepressed : Controller
- buttonPressed : Controller
- buttons_to_name() : pfd::internal::dialog